Blizzard’s new game, Overwatch, launches today, or yesterday depending on where you live. May 24, 2016 is listed everywhere on the promotional material, though the worldwide launch schedule was a bit more complicated than that.
I think it is live everywhere it is supposed to be on launch day as of the time this post goes up. There is a press release from Blizz about it and everything.
I had to be educated on this worldwide go-live because, I must admit, I haven’t been paying a lot of attention to the game. Not that my not paying attention is in any way indicative of what other people have been up to. The open beta was such a success that it got an infographic.
The reason I haven’t been paying much attention is… well… I suppose three out of four Google responses can help me out with that:
I wonder if people search on “Overwatch is bad” are looking for reasons to dislike the title or searching out people who don’t like the game? I suppose that at least Overwatch isn’t dead yet. Give it a few weeks.
Anyway, the game being bad isn’t one of the reasons. I suspect the game is actually good, given what I have seen people writing about it.
No, it is more of the other three, where it feels something like Team Fortress 2, cast as a MOBA, for which somebody expects me to pay $40/$60/$130, depending on which edition, which adds up to totally not worth it in my book. But, as noted previously, I am long past my FPS days. If I don’t care enough to play the free ones, I am not going to pay to play one.
And then there is the fact that it is one of the few Blizzard titles not to appear on Mac OS. That is a factor in our house because my daughter has a nice iMac. She has been into TF2 off and on, which is available on Mac OS, so had her eye on Overwatch… right up until Blizzard said support for Mac OS was off the table. Then she was pissed and will hear no more of this game. She feels let down by Blizz.
Then there is the MOBA aspect. Blizz has been making a big deal about playing heroes rather than classes for Overwatch. So you choose a hero with a special set of skills and abilities, which sounds very MOBA-like. I think I said something about that back when the game was announced at BlizzCon 2014.
But then there is also the MOBA monetization coming as well. They haven’t started selling new heroes… yet… but skins are already available for purchase along with my least favorite aspect of free to play, called Loot Boxes this time around, where in you can pay money… and Blizz doesn’t go for that microtransaction currency stuff, they straight up value things in real world currency and bill your credit card directly… for random items. I didn’t like that system when I was a kid and tried collecting baseball cards and nothing has changed my mind about it ever since.
Ah well, that might just be me.
So I won’t be playing Overwatch. But it is a major launch from a developer who also happens to run an MMORPG, so seemed worthy of note, and doubly so since bits of Overwatch were salvaged from the wreckage of Titan, the MMO project from Blizzard that was cancelled a while back. Also, it seems to be dominating the gaming news cycle right about now.
So will you be playing Overwatch today?
[A multiple choice poll appears above this line which gets blocked by some browsers]