Showing posts with label August 31. Show all posts
Showing posts with label August 31. Show all posts

Tuesday, August 31, 2021

August in Review

The Site

Another month goes by.  I hit two minor meaningless milestones in August.  In addition to my 6,000th post I also managed to make it to 500 consecutive days of posting.

Quantity has a quality all its own

That was one that was easy up until I got past 400 posts and then it started to weigh on me.  But I made it.  In fact, today marks 521 days in a row.  But I probably won’t keep it going.  The pressure of starting over again at 1 is starting to be outweighed by inability to really care about that sort of meaningless milestone after a certain point.  500 felt worth it somehow, but beyond that is just yadda yadda yadda.

Otherwise it was kind of a slow month for traffic here, which was odd because Blaugust usually heralds a bit of a boost in page views and visitors.  I appear to have fallen out of favor with Google again, as search engine referrals have tanked over the last three months.  Such is life on the web.

One Year Ago

It was Promptapalooza Blaugust a year ago, a bit of a change up since we kind of did Blaugust as Blapril earlier in the year.  I wrote something about Quote of the Day and my alleged writing process.

The pandemic was still in full swing with no vaccine in sight.  I started writing about the shows we were binge watching around our house.  And then I did it again.

Twitter reminded me I had been on their site for a decade.

Facebook said you would need a Facebook account to log into your Oculus VR headset.

Epic broke the rules for the Apple Store and the Google Play store and, when Fortnite was removed due to this, immediately sued, which was their plan.  But what did Epic really want?

Daybreak bought Cold Iron Studios.  I think.  The press release about the acquisition has since been scrubbed… classic Daybreak, though still available at the Internet Archive… and Cold Iron has since gone on to ship Aliens: Fireteam Elite, which was not published by Daybreak or EG7 so far as I can tell.  Both Massively OP and MMO Fallout followed up on this for me though.

The pandemic was turning out to be quite lucrative for Activision Blizzard and the Shadowlands expansion was just two months out.

Over at SSG they were in danger of entering J. Allen Brack territory in warning people that they didn’t want “classic” LOTRO.  They’re probably right in the case of LOTRO, but it still gets people worked up.

I had returned to Diablo II, writing up my adventures in Act I.

In WoW Classic, which turned one year old, we were getting ready for Sunken Temple.  The road there takes some time.  Our first run went down stairs.

EVE Echoes, the NetEase mobile game based on EVE Online, launched.

In EVE Online CCP was introducing space weather in the form of metaliminal storms.  We got armor plating tiericide, Niarja fell to the Triglavians, and the promised metaliminal storms came out way before the month was out.

I hit my 14th anniversary with the game and wrote something about the spaceship meta.

World War Bee was in full swing.  I’ll just list out the posts on that:

Finally, Brian Green passed away and the community mourned his passing.

Five Years Ago

It was really Blaugust, so I was posting every… single… day even though it was supposed to be the “super relaxed” version of the event.

After spilling Mr. Yoshida’s delicious sauce over my ancient cell phone, I finally joined the smart phone boom with an iPhone 5S.  Of course, that meant playing Pokemon Go, something my wife does better than I do.

I tried to come to grips with the constant whine that every MMORPG should cater to every single play style by asking if any MMORPG had ever managed to find a new audience after launch.  I remain unconvinced that it has ever worked.

Blizzard was telling people that World of Warcraft was still the number one subscription MMORPG. But after their vow of silence on subscription numbers, that brag seemed a bit hollow.

In the game though things were looking up as the pre-Legion expansion event , the demon invasions, proved to be a boon to leveling up alts as they built up momentum.  And I still had that level 100 boost with the expansion to look forward to.

And then WoW Legion launched and it was on to the Broken Isles and class halls and what not.

I speculated what WoW expansions would look like if they were done like Pokemon games.

The Stormhold server in EverQuest II was facing a unlock voting crisis over the Rise of Kunark expansion.  It failed the first two votes, and failing a third would put votes in a moratorium for a while.  However, it passed on the third try.  I also shared my secret EQII shame.  Of course, with the coming of WoW Legion I was out of the game… like Legends of Norrath… just in time to miss some deals.

In EVE Online we had the YC118.7 update.  I was wondering if better PvE could save the game, though I remain unsure as to what “better” would really look like.

I was also celebrating my ten year anniversary with EVE Online.  Meanwhile CCP had a free to play plan lined up for New Eden.  It looked like it had some holes in it though… which we later learned it did.

Down in the southwest of New Eden the Imperium had set up shop in Sakht and was banging on the door of Delve, dropping citadels, blowing up citadels, and fighting LUMPY over sov timers.  Despite threats to keep the Imperium down for good, the locals in Delve got very little support in their fight and we were into the region shortly.

Back up north I was able to slip my last belongings out of the newly quiet system of Saranen.  Meanwhile, Executive Outcomes, which rode out the struggle as part of the Imperium, parted ways once the Casino War was over.

And somewhere along the line I found the time to get out Half-Life 2 and give it another spin.

Ten Years Ago

Blizzard announced some crazy idea that you would have to be logged on to Battle.net at all times to play Diablo III.  Glad that never came up again.  Oh, wait

SOE finally got a comprehensive server status page, and Scars of Velious opened up on Fippy Darkpaw.  I was wondering if they had “made good” with customers after the great hacking in April/May of the year.

I hit 70 million skill points in EVE Online and prepared to check out after the summer or rage.

I was back playing LOTRO for a bit.  I made it into Moria, then went looking for hoes.  I also wrote a post summing up my relationship with LOTRO up to that point.  It’s complicated.

Wargaming.net announced World of Battleships.  They have since changed the name to World of Warships, because we cannot have enough games we can shorted to WoW yet.  This got me musing on battleships and related games.

Meanwhile, World or Warplanes (another WoW) got a web site with cool pictures and stuff.

David Reid was telling people that Rift had ONE MILLION CUSTOMERS.  How one actually defines a customer was left as an exercise to the student.

I was still playing some Need for Speed World.  I was enjoying destructible terrain, though the weekend the police broke lead to some different destruction.

I mentioned some of the little things I liked in MMOs.

I was wondering about World of Warcraft Magazine issue 5.  It seemed to be very late.

And Namaste put out a Very Short History of MMOs video.

Fifteen Years Ago

This is the last month in review where I have to pull things from fifteen years ago without linking back to my own blog posts.

AOL, which is still a thing even today (I strongly suspect my mother-in-law still gives them money every month), bought the GameDaily site which, in a case of foreshadowing, was eventually disappeared into the Joystiq brand.

I started playing EVE Online on August 29, 2006.  It was my last “pre-blog” MMO start.  It was certainly another stepping stone on the way to the blog, as I felt I have to tell somebody about the horrible new player experience.  Some things never change.

Thirty Years Ago

Tim Berners-Lee released to the public the first browser for something he called the World Wide Web.  Geocities sites and pop-up ads and massive link rot are on the horizon.

Meanwhile, Linus Torvalds announced the operating system he was working on to the Usenet news group comp.os.minix.  While he wanted to call the OS Freax, it would eventually get the name Linux.

Forty Years Ago

IBM launched the IBM Personal Computer, perhaps the most influential and least IBM-like product the company has ever created.  After failing to come up with an internal design and feeling the market slipping away, IBM let a team working outside of the normal company hierarchy put together a machine with off the shelf parts and an open architecture that was the essential foundation of the PC market we have today.

IBM, seeing all the clones spawning in its wake, eventually decided to make a more proprietary model, so introduced the IBM Personal System/2 in 1987.  The rest of the market said, “No thanks!” and the clones became the standard and IBM no longer makes desktop or laptop PCs.  I think the most lasting legacy of that 1987 design is the PS/2 port.

Most Viewed Posts in August

  1. Minecraft and the Search for a Warm Ocean
  2. CCP Takes Aim at Cloaky Campers in EVE Online
  3. CCP Releases the ESS Reserve Bank Keys and Hands Out ISK in EVE Online
  4. Robbing Some Space Banks
  5. Alamo teechs u 2 play DURID!
  6. The Blizzard Name Will Go
  7. PAPI Begins Pulling Out of Delve
  8. The Altar of Zul and Jintha’alor
  9. Activision Blizzard, the Lawsuit, and the Q2 2021 Financials
  10. CCP is Just Going to Keep Selling Skill Points for Cash
  11. CCP Rushes Warp Core Stabilizer and Interdiction Nullification Changes into EVE Online
  12. Tempering Expectations with the Diablo II Resurrected Beta

Search Terms of the Month

Карта страны майнкрафт
[There are some map generators out there]

база майнкрафт
[I have made many]

симулятор секса игры на пк
[I get this search term in English a lot]

test alliance please ignore
[Easier to do these days]

ancient winter poncho
[No Ponchos!]

Game Time from ManicTime

The usual suspects top the list, though I was on EVE Online a lot more in the first couple weeks of the month.  Then, once Delve was recovered, that fell off somewhat.  The others I mention in their own entries below.

  • EVE Online – 45.29%
  • WoW Classic – 27.87%
  • RimWorld – 15.47%
  • Diablo II Resurrected beta – 6.20%
  • The Fermi Paradox – 4.96%

Diablo II

The Diablo II Resurrected beta was available for two weekends for some of us, so I was able to get a look at it.  It is good, though the team clearly still has some bugs to work out.  We’ll get to see if for real come the end of next month.

EVE Online

World War Bee is over.  The enemy has retreated from our territory, various parties are still finding new homes, Legacy Coalition is no more, PAPI has effectively been disbanded, and the threat of the dreaded blue donut has been averted once again.  There is lots of rebuilding left to be done and lessons to be absorbed.  Absent our Ansiblex jump gate network Delve has become a target for neutrals looking for easy kills and gates camps pop up all over, so the Home Defense fleet has been pretty active.  The jump gates will be back up again in less than two weeks though.  Then there will be a new transit network to learn.

Pokemon Go

My wanted Pokemon, Heracross, showed up in raids in August, so I got my wish and finished off the Johto Pokedex.  So what do I wish for next?

Otherwise the month was okay.  After the high of Pokemon Go Fest last month I haven’t been too excited about playing, and was all the more turned off when Niantic went back to the 40m radius for gyms and Pokestops.  It is nice that it is back to 80m permanently, but I need something to spark my interest.  Level 41 is dragging on and every level after is that much more of a grind.

Level: 41 (77% of the way to 42 in xp, 4 of 4 tasks complete)
Pokedex status: 662 (+8) caught, 686 (+9) seen
Mega Evolutions obtained: 12 of 14
Pokemon I want: I need a Torkoal for my Hoenn Pokedex
Current buddy: Noibat

RimWorld

I kept on playing with the Ideology expansion for RimWorld.  It is pretty neat.  I have been meaning to write up a little review of it, but the dev has been adapting it from player feedback and it has evolved some, so it is probably better that I have waited.

The Fermi Paradox

I wrote a post about this during the month.  I played it for a while, but it felt a little light to me.  As I noted, it is in early access, and just arrived there in July, so it has plenty of room to grow.  I will likely revisit it at a later date because I like the concept, even if the initial execution isn’t quite there yet.

WoW Classic

As I mentioned in a post this month, our group has decided to stick with WoW Classic despite the troubles at Blizzard.  It is just the game that brings us together and I am not sure another title would work as well in the long term.  We spent the month working on epic mounts and then finally finished up Hellfire Ramparts as a group of four.

Coming Up

It is rumored that we will be getting the Valheim Hearth & Home update mid-month.  Our server is still running, so we might have to log in and see what that brings us.

By the end of the month we should also see the launch of Diablo II Resurrected.  I’m down for that.  It even sounds like mod support might be in place for it.  There was a piece about how the Median XL mod would be ready to go for it at launch.

There is also a likelihood that Amazon’s New World will ship next month, though I am in kind of “I’ll believe it when it happens” state of mind there.

In EVE Online it will be a time of rebuilding and homeland defense fleets.  In WoW Classic it is time for us to try the Blood Furnace, the second dungeon in Outland.

And, of course, there will be the biggest of my annual meaningless milestones in about two weeks when the blog will turn 15 years old.

Monday, August 31, 2020

August in Review

The Site

It was Blaugust and Promptapalooza this month.  I participated a bit in the prompt thing, though not very much.  I kept myself busy elsewhere.  There was plenty to post about without additional prompts.

August means some sort of Blaugust

Belghast, who set the whole thing up, has a summary post about the event up with links out to everybody’s prompt post.

I did, however, stick closer to the old school meaning of Blaugust by posting every single day over the course of the month.  In fact, I managed to do that from the start of April, which was Blapril, all the way through August of Blaugust.

A post a day keeps… something away…

153 days in a row of blog posts, so “go me” I guess.

One Year Ago

I wrote way too many posts.  49 in one month, and not a bunch of short ones either.  But it was Blaugust, so I was in the mood.  As usual I went on about all sorts of things like what to write, and burning things down, and how to crank out posts.  Oh, and that gamer motivation profile thing again.

Daybreak was setting up Twitter accounts for its new sub-studios.  They also brought DCUO to the Nintendo Switch.  And they were sketching out some plans for the EverQuest II 15th  anniversary.

PlanetSide Arena also resurfaces with a new plan.

I explained the difference between Team Fight Tactics and DOTA Overlords.

There was more talk about lock boxes and bad analogies.

I hit three years with Pokemon Go.

The August update brought community fittings to EVE Online.  A big cyno nerf was also announced.  EVE Fanfest Home also happened.

Out in null sec the blackout continued, though not without issues.  Local came on for a bit, even in WH space.  The MER showed a big hit to NPC bounties in null sec.  I was starting to wonder about chaos fatigue from the stuff CCP was doing.

Meanwhile, I was in low sec with Liberty Squad, flying Abaddons.  Some days we didn’t get a fight.  Other days lots of stuff blew up.  But we tired of the locals refusing to fight unless they had the numbers to overwhelm us us, so we flew home.  The “hell dunks or blue balls” routine gets tiresome and there was nothing really at stake.

I was also on about the absolute nature of some things in New Eden, warp core stabilizers, interdiction nullification, and the things that they counter.

There was also announcement of the the alpha for EVE Echoes, the mobile version of EVE Online.  Could you play EVE on your phone?  Should you play EVE on your phone?

There was another round of EVE Aether Wars to try, this time with prizes.  It seemed to go pretty well.

I also celebrated 13 years of playing EVE Online by going down the list of all the places I had called home in the game.

But mostly I was wetting myself about WoW ClassicThe count down to launch was on.  They announced the server names, a list which ended up expanding greatly.  The crowd trying to reserve names on various servers proved Blizzard was not thinking big enough.  PVP realms seemed popular.  Like, very popularSuper popular.

Blizzard was trying to get the word out on what you should know.  They even did a Reddit AMA and explained things like layering in detail as well as some videos with the game’s creators.

I tried to define the different factions of players these servers attract.  I also had some predictions about what would happen on the eve of the launch.

The instance group eagerly played the last load test just to get a taste of it, because all I really wanted to do was play WoW Classic.  I was wondering about addons, which have come a long way since back in the day.  What would enhance the experience and what would ruin it?

And then it was LAUNCH DAY and we queued up to get in the game, then queued up again once we got in.  My hunter tamed his first pet just a couple days in as I wrote about the strange ways of the class.  Good times.

Five Years Ago

It was Blaugust and a lot of people played along.

I told the strange tale of my first automotive test drive.

Project: Gorgon had Kickstarter success at last, then there were stretch goals, the grand total, and mapping out a plan going forward.

Blizzard, on the other hand, was facing bad news as WoW subscriptions dropped to 5.6 million, the lowest since December 2005.  In order to drown that out, Blizz had a big WoW announcement planned later in the week.  There was much anticipation.  I speculated on what it might be, but it turned out to be the WoW Legion expansion announcement, sans cinematic.  Of course, once they announced it, everybody wanted to know when we would get it.

In EVE Online, it was all about Fozzie Sov.  People were complaining.  We had to take sov from allies in order to transfer it, at which point MOA temporarily scooped up a couple systems. Crazy days!  The Galatea expansion addressed some of our issues.

Then the Imperium went to Providence to test out the new sovereignty mechanics… and to purge the Jamylites with the blessings of Maximilian Singularity VI.  The resulting conflict is all under the Provi War tag here.

Meanwhile, CCP was doubling down on VR, adding EVE Gunjack to their lineup.

Turbine was warming up for the great LOTRO server upgrade and merge effort.

Daybreak was also planning server consolidations, these for EverQuest II.  They were also working on a server for misfit players, which seemed like a dubious idea.  And on the Stormhold server, the first expansion unlock vote came up.  The players said “no” to the unlock.  And in EverQuest, on the Ragefire and Lockjaw servers, the inevitable enforced raid rotation schedule was implemented, with an eye to keeping out casuals it seemed.

In Minecraft, I was discovering fire and putting our world up on a hosting service to share it with friends.  Xydd joined up and began working a lot on the nether, while Skronk began his own building project, as I tinkered with dungeons.  We had a setback with our hosting service.  It was a good thing I was keeping backups.

ArenaNet made the base version of Guild Wars 2 available for free, no doubt hoping to sell expansions.

And I wrote a little something about the passing of Robert Conquest.

Ten Years Ago

Let’s see… people were hating on GameStop for selling used games, which was equated with stealing.  That was before GameStop started officially stealing.

Massive Blips went away.  I miss it.

I made my position on raspberries perfectly clear.

Yahoo had a couple game related lists.  I love lists.

Cryptic and Atari announced they were doing the game Neverwinter.

Runic started talking about Torchlight II.

Stunt Rock.  I need say no more.

EverQuest Next was announced at Fan Faire, and I was wondering about the lessons SOE has learned after a few turns of the EverQuest wheel.  Pity nothing came of it.

In the real world, boars were starting to become more like their MMO counterparts.

WoW account hacking was still a big deal, though getting to be common enough as to not be news on an individual level any more.  People have their views on whose fault it is.  But was any game facing as much account hacking as WoW?

My daughter got into the WoW Cataclysm beta.  She got me some screen shots of Stormwind,  Southshore and the Barrens.  This, by the way, probably killed her interest in Cata when it finally did ship. Indulging early can take the edge off of things.

Blizzard got a serious judgement against somebody running a for-profit WoW pirate server.

The instance group, done in WoW and on the now usual summer hiatus, was spending some time in Middle-earth, which required a bit of selling.  We made it through Othrongroth, and to the North Downs and the Lone Lands.  I finally found my way to Evendim, which I had never  managed to visit before.  It was in a state of change, pre-quest revamp but after they added in the boat routes.

And, finally, in EVE Online, there was the PLEX story we had all been waiting for.

Twenty Years Ago

The Age of Empires II expansion, The Conquerors, launched.  Good times.

Twenty-Five Years Ago

Command and Conquer launches, an RTS game that spawned a franchise and gave us the hell march (with Red Alert at least).

Most Viewed Posts in August

  1. The Fall of Niarja and the Shape of High Sec
  2. SuperData and Wavering WoW Subscriptions
  3. Alamo teechs u 2 play DURID!
  4. Minecraft and the Search for a Warm Ocean
  5. CCP is Just Going to Keep Selling Skill Points for Cash
  6. The Ahn’Qiraj War Effort set to Begin in WoW Classic
  7. Remembering Brian Green
  8. Reflections on the Eve of the 20 Year EverQuest Anniversary
  9. Campaign Medals
  10. Burn Jita 2020 Seems Unlikely
  11. The Coming Metaliminal Storms May Decloak You in Null Sec
  12. WoW Tokens Five Years Later

Search Terms of the Month

project discovery 40 million isk per hour
[Tell me more]

eve online notoras
[They have icecream]

can a drake null sec rat
[A Drake can do anything… except light a cyno]

felwood or un’goro first
[Un’goro]

Spam Comment of the Month

Hey mate are you selling your blog by chance?
[Everything has a price!]

Gaming Time from ManicTime

I was away for a week… pretty much all of last week… so my overall hours played were at their lowest since February, when I was also away for a week.  I was in Portland, Oregon both times, as that is where my daughter goes to college now.

As an aside, I was downtown a couple of times last week and it is not the dystopian landscape of destruction that the President or Fox News would have you believe.  In February we stayed at a hotel that is at the mid-point between the park where the nightly protest forms up and the two federal buildings where the protests take place.  Unless you’re in about a four block area, you might never notice a thing, and during the day nothing looks out of place.

Anyway, game times:

  • EVE Online – 50.33%
  • WoW Classic – 33.31%
  • Diablo II – 13.93%
  • World of Warcraft – 1.01%

Both Minecraft and EverQuest dropped off the list in August, with no time recorded for either.

Diablo II

I kept on going through Diablo II, if a bit more slowly than back in the day.  I am through Act II, so a post about that is coming this week, and into Act III.  I think the challenge will be Act V, the expansion act, as I have zero memory of it.

EVE Online

World War Bee continues.  The invaders have taken all of Fountain and have moved their supers and titans into the region.  Querious remains a skirmish zone around the gate to Catch and the hostiles come through into Period Basis as well, but our core home region of Delve remains mostly unscathed.  Oh, and Niarja fell to the Triglavians and people wonder what that will mean in the long term.  We shall see.

Pokemon Go

A good month for Pokemon Go.  A friend of my wife’s is part of a raiding group and she got us on the friend’s list, so we get remote invites to raid now.  Have to save up coins for remote raid passes though.  (Good thing they are selling some cheap ones soon.)  On the down side, I haven’t hatched anything new or useful from an egg in months now.

Level: 39 (70% of the way to level 40)
Pokedex status: 572 (+16) caught, 601 (+12) seen
Pokemon I want: Need some Unova Pokemon to fill in the gaps
Current buddy: Fraxure

World of Warcraft

As has been the pattern for a while now, I went and did the Darkmoon Faire stuff on my main and then mostly did not log into retail WoW.  We did get some big WoW news though; Shadowlands will launch on October 26th, which means the big 9.0.1 patch will hit some time before then, introducing the level squish.

WoW Classic

The instance group did the ground work for quests and then dove into Sunken Temple for the first time.  I had to miss a couple of weeks due to travel, but we have another run or two there to finish up the instance.

Coming Up

More World War Bee in EVE Online is a given.

More instance group in WoW Classic for sure.  Also, we’ll probably get the retail WoW pre-expansion patch with the big level squish.

More Diablo II certainly.

And some sort of anniversary post.  I’d better start working on that.

What else is coming up in September?  I am sure I missed something.

SuperData Say Pokemon Go was All Go Go Go in July

SuperData Research got their monthly chart out for July last week and I am going to squeeze in a post about it here on the last day of August.

SuperData Research Top 10 – July 2020

On the PC side of the chart, the usual top four remain in place, though League of Legends regained the top spot on the chart after being down in second for June.

Valorant, the shooter from Riot, moved up a spot.  It showed up on the scene in sixth place, but moved to fifth this month, swapping positions with RobloxWorld of Tanks, which fell off the list last month, returned in seventh spot, just ahead of World of Warcraft.  And bringing up the rear are CS:GO and FortniteThe Sims 4, which was in tenth spot for June fell off the list.

For consoles, the much talked about Ghost of Tsushima topped the chart.  Per the report:

Ghost of Tsushima sold 1.9M digital units in July to become the fastest-selling new PlayStation IP. The game far outpaced the early sales of other new franchises launched on PlayStation 4: Horizon: Zero Dawn sold 1.9M units in its first two months on the market in early 2017, and Days Gone sold 1.3M units in its first two months after launching in late April 2019. Ghost of Tsushima also set the record for the biggest console game ever launched during the month of July. The Last of Us Part II, also a PlayStation exclusive, set the June record only one month prior. A lack of alternative entertainment options due to COVID-19 has contributed to the success of recent PlayStation titles during what is historically a quiet season for new game releases.

GTA V pulled in fifth place, just ahead of Fortnite, and Pokemon Sword and Shield made it on to the list thanks to the expansion for the game launched on the Switch.  Paper Mario: The Oragami King also got a mention from SuperData:

Paper Mario: The Origami King sold 555K digital units in July. While its performance was nowhere near those of the last big Switch exclusives, Animal Crossing: New Horizons (5.0M) and Pokémon Sword and Shield (2.7M), the game did better than Fire Emblem: Three Houses when it launched in July 2019.

And on the mobile end of the chart Pokemon Go rose to first place based on a dedicated, if smaller, following.

Pokémon GO had its second-biggest revenue month ever. Earnings were just 0.4% lower than in August 2016, when the game was a global phenomenon. Now, however, it relies on a dedicated core of high-spending players, and July 2020 user numbers were just 15% of what they were in August 2016. July revenue was up thanks to the ‘Pokémon GO Fest’ in-game event on July 25 and 26. The event required a $15 fee to access a range of challenges and activities.

Meanwhile, the venerable Candy Crush Saga remained on the list, holding on in tenth position.

SuperData also pointed out the game Free Fire, which grabbed third place in July.

Free Fire has become the number two [three?] mobile game by carving out a niche in emerging markets. The mobile battle royale title from Singaporean publisher Garena has the distinction of being the world’s top Southeast Asian-published game. The game runs well on affordable, low-spec mobile phones and regularly tops the charts in markets like India, Southeast Asia and Latin America.

I’ll have to keep an eye on Free Fire going forward, representing the markets it does.

NPD also has their top ten chart for July available as well.  As always, NPD numbers are US only, combine PC and console sales, and doesn’t always include digital sales (where noted).

  1. Ghost of Tsushima
  2. Call of Duty: Modern Warfare
  3. Paper Mario: The Origami King*
  4. The Last of Us: Part II
  5. Animal Crossing: New Horizons*
  6. Ring Fit Adventure
  7. Mortal Kombat 11
  8. Mario Kart 8: Deluxe*
  9. Super Smash Bros. Ultimate*
  10. Sword Art Online: Alicization Lycoris

*Digital sales on Nintendo eShop not included

Being focused on retail, the NPD list is heavy on console titles, as they depend on physical sales much more than PC games.  And, while Ghost of Tsushima tops the list as expected, half the list is also Nintendo products, showing again how much they depend on retail over digital sales.

 

Saturday, August 31, 2019

August in Review

The Site

It was Blaugust, which meant a post every day of the month.

And, in my over zealous attempt to ensure that I would have a blog post for every day of August, I ended up with extras.  This is my 49th and final post for August.  At least I hope it is.

You would have thought after I had already posted every single day in July that I would have been more relaxed about Blaugust, but such is not my way.  In fact, if the WP.com insights page for the blog is to be believed, this is my 82nd day in a row of posting.  Go me I guess.

Three month post density chart

The colors go from zero to four posts.

49 posts in a single month makes this my most prolific Blaugust ever and puts this August in third place overall for months with the most posts, falling behind January 2007, which saw 59 posts, and November 2006, which rang up 53 posts.  But in those early days of the blog I was posting a few words or a picture about a bunch of things.

Now will I have something left to post tomorrow?  It seems likely.  I barely had to dip into my backup posts for the month, so I have some things still ready to go.

One Year Ago

I built myself a new computer!

That meant an update to Windows 10, which meant jump starting my ancient copy of ZMud yet again.  You have to hand it to Microsoft that the support libraries it needed were still available and still functioned.  You don’t get that from Apple.

There was a data leak from Steam that gave us some insight into what was popular on the service. (But only if they supported achievements.)  Oh, and Runes of Magic finally landed on Steam.

On Kickstarter there was Stay Awhile and Listen II and the return of the Warcraft Diary, this time with a more reasonable plan.  Also, there was a Togdor board game.  Nostalgia made me back that.

I first heard about Decentraland, which sounded like Second Life combined with Block Chain.

It was Blaugust and I was wondering what I should even write about.  I also wrote about consolidating your blog reading via various options and the importance of leaving (and responding to) comments, and something about blogging editorial policy.

Daybreak was closing down the first EverQuest II progression servers.  They don’t last as long as the EverQuest flavors.  Daybreak also told us that Just Survive was destined not to.

Before Battle for Azeroth launched for WoW I was wondering about the now every expansion question about where I should use by character boost.  I ended up boosting a Horde Blood Elf paladin.

And then BFA went live and it was time for the opening tale.  Then it was off to Kul Tiras with Jaina.  Given how they did the zone scaling, I was wondering why they bothered with levels.

BFA sales were about on par for for a WoW expansion.

I was wondering how many people played EVE Online.  It was alleged to be less than EverQuest.  As it turned out, my estimates were not far off from what CCP would tell us a week later.

The August update for EVE Online brought us new Badger models… and a few other things.

I hit 200 million skill points on my main character.  I decided to start working on an alt on that account then.

In EVE Online the Monthly Economic Report was showing how much deploying off to war was costing the Imperium in opportunity cost.

The Rooks & Kings video First Light on the Fifth Day, about how the great war on the China server ended up sending refugees to Tranquility, was released.

Out in null sec on TQ there was a war on, which was focused on the NCDot Keepstar in X47L-Q in Pure Blind.  Titans clashed at the armor timer.  Then we had to wait for the final timer, which meant smaller ops in the area and doing some prep for the final battle.  Asher also drove us back to Delve for some side tasks.

Then more titans died along with the Keepstar.  After that, attention turned to the Circle of Two Keepstar in Fade.

And Gevlon was back with his conspiracy about CCP picking winners in EVE Online, and I only made him angry by suggesting that Malcanis was the one doing the picking.

Five Years Ago

I was marveling at the prescience of some quotes from GDC 2007.

We had a couple more SOE games close.  Vanguard saw some touching tributes, while Wizardry Online pretty much passed without comment.  Then Dragon’s Prophet launched without comment, which I suspected might be a sign.

The last ever SOE Live tried to get us excited about EverQuest Next again.  Otherwise it was sort of business as usual on the Norrath front.  I wished for more than I got certainly.

Project: Gorgon was having a Kickstarter and was asking for $100,000.  I was dubious.

Google was forcing me to make bad referential post titles.

Our months long Civilization V game wrapped up with victory for mattman and China.

DarkFall introduced another PLEX-like currency, DUEL. (Which was alleged to stand for “Do U Even Lift?”)

I was wondering what to do about Raptr.

Blizzard gave us a date when they would tell us the launch date for Warlords of Draenor,  then eventually told us November 13th.  Meanwhile WoW subscriptions were down 800K during the long summer of mild discontent.  But people were in the beta for the expansion at least.

I took my loremaster project into Outland and content from The Burning Crusade., staring with what I consider the worst zone in the game.  Then I had to search hard in Terokkar, and had trouble in Nagrand.

We also had that whole 10 Years, 10 Questions thing about WoW to write about.

EVE Online gave us the Hyperion expansion, which included burner missions that killed a lot of player ships.  I was on about hats in New Eden.  We also deployed to Delve, because we always deploy to Delve at some point during the summer, and hung around towers.  There was also a fight at our staging system.

Nintendo announced a new 3DS XL handheld, and my thoughts went straight to Pokemon.

Amazon acquired Twitch and GamerGate became a thing,

And then there was the first Blaugust, from which I at least got a post out of a questionnaire.

Ten Years Ago

The Matrix Online (MxO for those in the know) was shut down by SOE that August.  Planetside was still around though… for the time being.

Bruce Everiss was getting sued for libel by the makers of Envoy.  That was eventually worked though the next March.  Enovy, LLC dropped their suit, but not before causing Mr. Everiss much pain and hamstringing his desire to be as forthright in the future.

Somebody was granted a patent for something that sounded a lot like podcasting.  How did that ever turn out?  Oh, wait, like this.  Turns out podcasting doesn’t make any money, even for Adam Corolla, so trolling with that particular patent is a losing proposition.

That Wii Bowling Ball made another appearance.  Still no know deaths attributed to it.

I was wondering what genre our post apocalyptic future really was.  People assume it is Science Fiction.  Is it?

On the Blizzard front, we learned that we were not going to get StarCraft II for Christmas.  I still don’t own a copy yet, though I did buy that remaster of the original.

There was a lot of speculation before BlizzCon about the next WoW expansion.  My guesses were far off the mark.

I also tried to draw parallels between 2004 and 2009.  It was a Cataclysm in the making.  At least I correctly predicted nostalgia might come into play if the old world changed.

I subscribed to the BlizzCon Pay-per-view event via DirecTV.  That was a lot of gaming coverage to watch.  Also, it was the first year of a big act closing ceremony, with Ozzy Osbourne featured.

Meanwhile in the instance group, we were finally almost all level 80.  It was time to screw around in some old raid instances.

I actually posted the results of that cheating poll I had set up.  I generally mean to post the results of these sorts of things, but somehow I usually don’t get around to it.

And, finally, I was on a re-reading binge that August while making Code Red floats.

Forty Years Ago

Atari released the Lunar Lander arcade game.  I remember playing this when it came out.  It was difficult, single player, and the first game I can recall where you could feed in quarters for more play time.  Each quarter bought you a set amount of fuel rather than a specific amount of time or in-game lives.

Most Viewed Posts in August

  1. Alamo teechs u 2 play DURID!
  2. Minecraft and the Search for a Warm Ocean
  3. How Many People Play EVE Online?
  4. The WoW Classic Name Reservation Run
  5. What Should EverQuest 3 Even Look Like?
  6. The Factions of MMO Nostalgia and Progression Servers
  7. WoW Classic First Night Fun Complete with Queues
  8. WoW Classic Server Names Announced
  9. Chaos Fatigue
  10. All I want to do right now is Play WoW Classic
  11. The Chaos Era is Coming to Cynos
  12. WoW Classic and the Hunter’s Path

Search Terms of the Month

minecraft everquest qeynos
[Yes please!]

will burning down a pillager outpost stop them spawning
[No it will not]

asilomar haunted
[So I have been told]

pokémon go account gehackt
[das ist Scheiße]

why is rasberry so hated?
[if only…]

Game Time from ManicTime

Pretty much a two game month for me.  I was probably too busy writing posts for Blaugust to play much more.  EVE Online was heavy at the start of the month, tapering off until the skill point give away time was over.  WoW ramped up some before WoW Classic, then took over my play time at the end of the month.  ManicTime sees them both as the same app, which no doubt aligns Blizzard’s plan in that because they do not want proof that their old game is more popular than their new.  You don’t want an analyst at the earnings call asking if the Blizz team has basically been wasting the last decade on stuff less popular than vanilla.

World of Warcraft – 54.93%
EVE Online – 39.16%
Teamfight Tactics – 2.89%
Minecraft – 2.17%
Dota Underlords – 0.85%

Auto Chess

While I spent a bit of time with both Dota Underlords and Teamfight Tactics, “spent” is probably the operative word.  They were both interesting to tinker with for a while, but I didn’t really feel the need to keep playing beyond the point when I wrote a post comparing the two games.  Just not my cup of tea, though I will be interested to see how they evolve over time.

EVE Online

The Chaos Era and the Season of Skills login rewards dominated the game in August.  Well, that and arguing about changes to the game, but that seems to be part and parcel of the Chaos Era.  I remain chagrined that chaos was the takeaway for Hilmar from The Three-Body Problem.  It would be like coming away from Game of Thrones thinking, “What I really need is a dwarf in my game.”  Anyway, I persisted through the login rewards and got my remaining ships home safely from our deployment.

Minecraft

I did get log into Minecraft for a bit to play, though less out of a desire for the blocky landscape and more out of a need to find something I could occupy myself with during the wait for WoW Classic.  It is a fine game for logging on and tinkering a bit.  Not sure I still need to keep our server hosted on Minecraft Realms though, as it is just me on there of late.

Pokemon Go

The Team Rocket event was interesting, a change up for the game.  I went through and did what I needed for the event and got ten victories for the bronze badge, but after that I was kind of done.  Unlike a raid or a gym attack, you don’t know what you’re facing until you’ve already picked your team.  I used up a lot of potions and revives for just those ten wins.

Level: 37 (+1)
Pokedex status: 438 (+6) caught, 461 (+4) seen
Pokemon I want:  Any of the ones that need Sinnoh stones
Current buddy: Feebass, for the current special task event

World of Warcraft

I was feeling quite the malaise when it came to Battle for Azeroth.  I thought with the Rise of Azshara update I would get in and unlock flying, but I wasn’t really thrilled with the Nazjatar zone.  Like the Tortallian, I am not down with the Naga.  It wasn’t until I went to Mechagon that I found something I liked… just in time for WoW Classic to show up.

WoW Classic

Given how many posts I had up this month about WoW Classic, you’d think that was all I played in August, but it didn’t even go live until the last week of the month.  It hasn’t even been up for a week yet.  But it is finally here.  You don’t have to listen to me pine for it any more.  We’re trying to get the band back together as we wander through a version of the game more than a decade gone.

Coming Up

WoW Classic.  WoW Classic.  WoW Classic.  The highs, the low, the queues, the memories, the complaints.  I am sure there will be a lot of WoW Classic talk.  It is the event of the season.

Still, while that will no doubt be a regular feature, other things will happen.

I am sure I’ll have something to sum up from Blaugust.

Some of us are waiting for various bits of news from Daybreak, from release and expansion info to the status of the company overall.  Some of that will show up next month I am sure.

The Chaos Era continues in EVE Online.  There will be the September update and the first CSM14 summit.  Reavers might even do a thing as well.

Also, there is a milestone coming up for the blog.  All that and more… hopefully more… coming in September.