Showing posts with label Bots. Show all posts
Showing posts with label Bots. Show all posts

Sunday, June 21, 2020

Blizzard Goes After WoW Classic Bots and Warms up for AQ

This week saw some WoW Classic news related to bots and cheating as well as a stress test on the public test realm.

Classic is as classic does

The big announcement was that Blizzard had banned 74K accounts for EULA violations.

We’ve recently completed a round of actions against players who were found to be cheating in World of Warcraft.

We rarely communicate publicly about this, because we’ve found that describing our sources and methods can make it easier for malicious actors to work around them, but we feel that it’s worthwhile to expand on the subject today, as many players have recently asked us for more details.

Including today’s actions, over the last month in the Americas, Oceania, and Europe regions, we’ve closed or suspended over 74,000 WoW accounts that were found to be in violation of our End-User License Agreement 68. The majority of these were found to be using gameplay automation tools, typically to farm resources or kill enemies much more efficiently than legitimate players can.

While today’s suspensions were applied in a batch (often referred to as a “banwave”), it is a top priority for us to identify accounts that are botting and remove them. Our team works around the clock, every day of the week, and many of the suspensions and account closures over the last few months have gone out in the middle of the night, or on weekends.

Like you, we play World of Warcraft. We understand what it’s like to spot a player in-game who appears to be botting. We always want to eliminate the botting player, if it can be proved that they are indeed cheating. And that raises a big difficulty in addressing this issue – we have to prove to ourselves that the accused player is not a person who’s actually controlling a character with their hands on a keyboard.

We use powerful systems to determine if the suspected player is using an identifiable cheat, and our heuristics (which we do not outline publicly) are constantly improving and evolving. But when we examine a suspect and these measurements aren’t out of line, we have to manually gather evidence against the accused player, which can be very time consuming and complex. It’s worthwhile though, because we never want to take action against a legitimate player.

Yes, there have been cases where a legitimate player appeared (to another player) to be botting. In those cases, where a legitimate player is reported and then cleared of wrongdoing, it can be very frustrating to the reporting player to again see what they think is a bot. We’ve also seen examples where the reported player was caught exploiting the game, and was removed from the game, and then quickly returned to doing the same thing on a new account with the same character name. That’s an infuriating sight for the players who initially reported it. We greatly appreciate your reports, and we understand how you feel about this.

We’re ultimately working to unravel a challenging circumstance. Real money trading drives third parties to put an enormous amount of effort into circumventing our detection systems. As much as this is a very high priority for us, it is the only priority for profit-driven botting organizations. The bans we issue are simply a cost of doing business for them.

We’re working on further improvements to every part of the game that might address cheating issues more swiftly and completely, and we’ll continue to let you know as those next steps are taken.

Thank you very much for your feedback on these issues, and thank you for your reports!

Ars Technica even did a story about the “bot mafias” that were present in WoW Classic. and how they have messed with the economy, all no doubt in furtherance of illicit gold sales.

I know I have seen a bunch of gold seller spam email messages showing up on my characters lately.

I have multiple screen shots of similar messages

I have been using the “Report Player” button to respond to these, so hopefully I helped target a few bad actors.

In addition, Blizzard made a change to the number of instances a player can access during a single day.

As part of our ongoing efforts to eliminate exploitative and automated gameplay, with scheduled weekly maintenance in each region, we’re implementing the following change to our settings on all WoW Classic realms:

  • You may now enter a maximum of 30 unique instances (dungeon and raid) per day, per realm.

This restriction complements the current limit of 5 instances per hour. Now, when a player enters a dungeon or a raid, the game checks to see if they have entered 5 instances in the last hour or 30 instances in the last 24 hours, and if they have, they cannot enter the instance until enough time has elapsed. This check is across all of your characters on your realm.

These limits only apply to dungeon and raid instances, and do not apply to PvP battlegrounds.

I had run into the old “five instances per hour” limit while trying to get the Hydrocane to drop in Gnomeregan, but the overall cap will now close that out a bit more thoroughly I suppose.  (I didn’t need nearly that many instances to get the drop on multiple characters.)

And then, in a note about things to come, Blizzard also did a stress test on the PTR on Thursday to test Silithus and the Ahn’Qiraj (AQ) opening event.  They have already posted a summary of how that went.  We shall see if they do anything with the information they collected.

Finally, layering, which Blizzard had to turn on again for a few realms recently due to queues, has been worked on to make sure that it will function correctly when these events hit the live servers.

Friday, May 10, 2019

Who Gets Banned for Botting in New Eden?

Renters?  Is the answer Renters?

CCP Peligro posted a chart to Twitter yesterday showing the top 25 alliances by amount of users banned for botting.  And the list was heavy with organizations that rent null sec space.

Click to Make Larger/Readable

There are a lot of familiar names on that list, not to mention some old one.  That data is for all time, since alliances were introduced into EVE Online.

One omission from the top 25 that no doubt will make some people upset is Goonswarm Federation, which so many angry people accuse of botting, RMT, and whatever else because that is what they want to believe as opposed to having any actual evidence.  GSF not making the list unsurprisingly made The Mittani a bit self-righteous.

CCP Peligro cautions on taking this data for more than it might mean.

BEING ON THIS LIST DOESN’T MEAN YOUR ALLIANCE IS FILLED WITH BOTS NOW – data from EVEstart. The only point I’ll make here is that 0.0 and in particular rental alliances have been disproportionately represented in bot bans for as long as I can remember.

Of course, we’ve been told this before, that rental alliances, by their very nature, attract botters.  They are not beholding to the landlord, or watched over, so long as the rent is on time.  The Team Security presentation from the 2015 EVE Fanfest had a similar chart when it came to bots.

EVE Fanfest 2015 Team Security Presentation – Page 30

No names were named back in 2015, and the data was for just a ten month period of time, but the caption to the left indicates that the the top three were well known renter alliances, and you don’t have to look very hard at the influence map to pick them out.

EVE Influence Map – March 30, 2015

I’m going to guess Northern Associates, Shadow of xXDEATHXx, and the Greater Western Co-Prosperity Sphere.  This was back when null sec was a trilateral mix of rental empires.  That map, at the end of the data set for the presentation, is from more than a year after I describe it in terms of the world of 1984, but many of the same players are on the map.

Which means that if you want to find bots today it seems like your best chance would be to go where there is still rental space in play.

Of course, if you look at the heat maps from that 2015 presentation that show where botters were caught, you might think high sec space would be a more fruitful location.

EVE Fanfest 2015 Team Security Presentation – Page 39

More high sec exceptionalism.  The Forge, Lonetrek, Domain, and Tash-Murkon look to the be biggest locations.  But I guess if you are botting in high sec then you are in an NPC corporation and won’t appear on the alliance chart.  So does that mean the answer isn’t “renters” but “randos” instead?

Meanwhile Reddit is alive with various tales and accusations as to who supports botting and who is responsible for policing it.  The potential for further fallout seems high.