Showing posts with label May 09. Show all posts
Showing posts with label May 09. Show all posts

Sunday, May 9, 2021

Memories of a Checkstand Lifestyle

A strange thing happened on the way to my COVID-19 vaccine shot.  Well, not on the way, but at the location where I got it.  In the online concert-ticket rush to get a vaccine appointment the first appointment I was able to snag was at the Safeway on Shoreline Blvd. in Mountain View.

That happened to be the store I worked at in high school and college back in the 80s.

I had not been back to that store for ages.  Even in the 90s when I had an apartment just a couple miles down the road I made a point of shopping elsewhere.  When I went back into the store for the first time in at least 20 years, I was hit with a reverie of memories, good and bad.

And it isn’t even the same store.  At some point in the 90s they tore down the store I worked in, which was done in that somewhat iconic mid-century style with tall ceilings and large front windows that let in a lot of light.  I probably have a picture of the store somewhere, but I am too lazy to dig it out right now, so I grabbed an image from the web that gives the right sense of what I mean.

A typical 60s Safeway store design

That image is about the same template as the store I used to work in, right down to the rocky wall style outside the exit door.  The store there now is more in the squared off, few windows, design.  But every store has a similar feel and even that new style couldn’t repress the flood of images and emotions of being in that location.

Working in a grocery store is kind of a strange retail experience.  You end up seeing the same people over and over.  And this store, nestled in the middle of several large apartment complexes, was especially prone to the “same faces” phenomena.  Apartment dwellers, as I was told, tend to buy groceries more frequently, often stopping in on the way home from work to buy something for dinner.  So I often saw the same people every evening I was there.

And, living not too far away, the strangeness was compounded.  I would go to downtown Mountain View for lunch or to visit the used bookstore and would constantly see faces I recognized.  Some I would be able to place… this guy smokes Marlboro reds in the box, that woman is a pain in the ass about showing her ID when writing a check, and this other person isn’t allowed in the store because we busted them for shoplifting… but others were just annoyingly familiar but lacking the context of the store in which to place them.

It was a decent job at the time, though I worked through what was very much a transitional era for the grocery industry.  Or one of them anyway.  It was a union job.  I had to join the United Food and Commercial Workers, which was still a new-ish union at the time, being a consolidation of a couple unions.  I showed up just as the union was losing its leverage.  There had been a big strike a few months before and the union had to make quite a few concessions.

I started as a bag boy, or a courtesy clerk in the contract parlance, and spent my first year bagging groceries, putting things back on the shelves, cleaning up spills, and rounding up shopping carts in the parking lot.  At the time we had electro-mechanical cash registers that looked to be out of the 50s.  I remember once, early on, the power went out and the cashiers all had to fish around in the checkstands to find the cranks that attached to the side of the registers and allowed them to be operated manually.  There was a journal tape from each register than had to be pulled every night after the store closed and was used to reconcile the books for the day, something that often took hours.  Any mistakes made by cashiers had to have a note in the cash drawer to help with the balance.

Those were soon replaced by NCR electronic cash registers, which had a 10 key pad and could take code numbers for specific products to get prices.  Those were in place before the summer I went off to checkers school.  Learning to be a checker, being promoted to food clerk, meant spending a week up in Oakland at the Safeway training center taking a class that you could fail.

I had to learn to use the 10 key pad by touch, accurately key in prices, know the categories of items which meant knowing the arcane sales tax rules of the state (which meant knowing things like water not being taxable, unless in containers under a half gallon or in frozen form (ice) and prepared food not being taxable unless it was heated), and the dreaded fruit and vegetable identification test.  This involved a timed test where I had to identify the fruit or vegetable in question and supply the produce code for it.  There was a lookup sheet for the codes, but if you had to look them all up you during the test you might not make the time limit.  There were 50 items to identify and you were only allowed to miss five on the test.  There were people who did not make the cut.  I drove up to Oakland with another person taking the class and we would quiz each other in the car on the ride back and forth.  I had college classes that were less demanding.

But this was when the union was still pushing the image of professional food clerks.  And the pay, at the time, was decent.  As a freshly minted food clerk in 1985 I made $7.68 hour.  But, after every 500 hours on the job I got a raid, which capped out after 2,000 hours… basically a year of full time work… at $13.48 an hour.

That doesn’t sound like much in an era when we’re talking about a $15 an hour minimum wage, but that was decent money.  And there was overtime, holiday pay (double time), Sunday pay (time and two thirds when I started, time and a half after the next contract), and a 50 cent per hour premium for hours worked between 7pm and 7am.  And, if you wanted to run the show, be in charge when the boss was away, there was also head clerk pay, which I immediately signed up for, so ended up earning a lot more during my 2,000 hour run up to journeyman clerk than I might have otherwise.

I made more in 1987 than I did at my first three post-Safeway jobs in tech.  I think my total income in 1994 finally passed my Safeway peak.  Couples I knew who both worked for Safeway bought houses, raised kids, and sent them off to college on journeyman food clerk salaries.

My health insurance was basically no cost to me.  They handed me a Kaiser card and required no employee contribution.  Of course, that is also a reflection of how messed up the US health care system has become.  And if I worked the equivalent of ten years of full time I qualified for the first tier of the long since gone pension system.

It felt like a bit of a plateau in my life, that I had hit the first step where I had a real job, decent pay, and could be an adult if I so desired.  A lot of people I worked with dropped out of college and decided to stick with Safeway as a career.  You were getting a decent paycheck every week and the work wasn’t horrible.

Of course, there were a lot of downsides to the job, the general public being a key one.  But it was an uncertain life.  Only those employees designated as “full time” were guaranteed at least 32 hours a week.  Everybody else, myself included, only had to be given 16 hours a week.  If business was slow, staffing had to follow, and you could find yourself getting some thin paychecks.

And the work schedule… I blame my own current unwillingness to plan very far ahead on that.  The schedule for a given week was supposed to be posted in the store by 5pm on the Thursday of the preceding week, but good luck with that.  So, generally speaking, I didn’t know what I was up to until Friday of the week before, and how you got scheduled was the luck of the draw and how much the boss liked you.  They had to schedule to cover the store needs, so you might end up working all hours of the day or night.  I generally worked 3pm to midnight during the week, which covered the peak evening rush.  But I might work 6am to 3pm on Saturday to cover the frozen food or dairy guy’s day off or midnight to 9am if one of the night stocking crew was on vacation.  I had weeks where I just worked evenings for long stretches… the manager would get lazy once in a while and just re-used the previous week’s schedule if there were no vacations to cover… and I had weeks during the summer when people were out on vacation where I saw every hour of the day in the store.

Then there was vacation.  Even as the lowliest clerk on the list I was allowed two weeks of vacation.  But the sign up for vacation was a bit of a challenge.  A big chart would go up at the beginning of the year, with all employees listed out in seniority order.  Everybody picked their weeks in that order, but the store could only allow so many people to be out on a given week, and once that number was hit for a given week, that week was blocked out.  So not only did I have to know when exactly I wanted to go on vacation at some point in mid-January, I could only choose weeks that were still open to me when it was finally my turn to pick.

I think I got a week in April and a week in October that time around, which corresponded pretty much to the two ends of the allowed vacation season.  And the weekly work schedule was written from Sunday through Saturday, so your vacation weeks, which had to be taken in week long chunks, were also Sunday to Saturday.  If the boss liked you, you might get the Saturday before and Sunday after your vacation off.  But you wouldn’t know about the Sunday in advance, since the schedule wouldn’t be up until the Thursday before.

It was very much a lifestyle.  I was often working when most people were done with work and off in the middle of prime business hours.  I had a new car and an apartment in Mountain View that some Google employee is probably paying more than three grand a month to rent now.

Eventually though it became clear I could finish school or keep working at Safeway.  I got a lot of hours, so always had money, but never had time, which led to me taking fewer classes than I should.  I never skipped a semester, but there were some weak showing when it came to units.   Eventually we got a manager that told me he’d schedule me whenever he damn well pleased… previous ones had been good about at least giving me the first half of the day for classes… and I put in my notice as soon as the fall semester got close.

That was well over 30 years ago but, to this day, when I have anxiety dreams I don’t dream about showing up for a final exam and realizing I haven’t studied or getting to the end of a semester and finding out that I forgot to drop a class or any of the usual suspects.  I dream that I have gone for lunch on my shift back then and forgot to get back when my time was up or that I am there and ready for my shift but have forgotten my apron or name badge or some other part of the required uniform.  I sometimes dream that I still work there part time, that I never quit, or that I had to go back to help make ends meet.

Anyway, two visits to that store… I have both of my vaccine shots now… shook up a bunch of old memories.  If I can filter them down I might make a series about some aspects of the job.  There were some humorous bits as well as the usual disappointing human behavior and the reality of having to deal with people every day.

Saturday, May 9, 2020

My Top Five Most Viewed Posts Year by Year

Something of a follow-on to last Saturday’s post about the top five most viewed posts over the life of the blog.  Something of a Blapril thing in this last moment of the official Blapril season.

The Blapril commeth

I started looking at this as I was writing the last post, but decided to hold it as a separate entry, in part because that post was long enough already but also because I think this imparts different information.

The top five posts over the life of the blog is burdened by the inertia of past years.  As I noted, four of the top five have been in the top five for most of the life of the blog.  They were:

  1. Play On: Guild Name Generator
  2. Running Civilization II on Windows 7 64-bit
  3. How To Find An Agent in EVE Online
  4. Alamo teechs u 2 play DURID!
  5. How to Catch Zorua and Zoroark

But looking at the top five post in a given year, I think that might give a better look at what was going on in a given year as opposed to what got crazy views for any given year.  So lets go back and see what was popular in past years:

2006 – The Blog Begins

  1. EVEMon 1.1.4 Released
  2. EVEMon 1.1.6 Released
  3. Portal to the Commonlands
  4. PowerColor Radeon x1950 AGP Review
  5. Five Features Blizzard Should Steal From EverQuest II

This was the chaos era of the blog where I hadn’t decided really what to blog about, so was all over the map.  I was playing EVE Online and had discovered EVE Mon.  That “review” is just a link to a review at a site that no longer exits and which the Wayback Machine seems to have lost.  As for the five features, I might choose a few different ones now.

2007 – The First Full Year

  1. Play On: Guild Name Generator
  2. PowerColor Radeon x1950 AGP Review
  3. Tabula Rasa Beta Forum Access!
  4. x1950 AGP vs ATi2dvag
  5. Rejected Arasai Character Model

There is the first appearance of the top all time post.  More about that video card, which I apparently bought.  Tabula Rasa beta forums?  And that last one was linked in an EverQuest II news update on the official site.  That was back when somebody thought blogs mattered I guess.

2008 – Settling In

  1. Play On: Guild Name Generator
  2. How To Find An Agent in EVE Online
  3. EVE Online – The Tutorial
  4. 2008 MMORPG Progdictionations
  5. Is There Hope for a Science Fiction MMORPG?

And now the top two all time and one contender are on the list.  My first annual predictions post.  See, that post was popular at some point before I beat it to death!  And a bit of serious writing about SciFi and why putting a fantasy skin on it isn’t working.  I should go revisit that as I would argue we’re still not there yet.

2009 – Pokemon Posts Show Up

  1. Play On: Guild Name Generator
  2. How To Find An Agent in EVE Online
  3. Shaymin Event at Toys R Us
  4. Regigigas Event at Toys R Us
  5. Rotom Secret Key Event

The top two abide while Pokemon event posts gain the favor of Google.  Remember those download events?  Remember Toy R Us?

2010 – Chang in the Wind

  1. How To Find An Agent in EVE Online
  2. Arceus Event Annouced!
  3. Play On: Guild Name Generator
  4. Heroic Deadmines!
  5. Pokewalker Yellow Forest WiFi Event

The guild name generator is finally down the list a bit, though agents in EVE Online are still a pain to find.  More Pokemon events and the promise of a heroic version of the Deadmines for Cataclysm.  A pity it didn’t live up to the original.

2011 – MOAR Pokemons

  1. First Pokemon Black and White Download Event – Victini
  2. How to Catch Zorua and Zoroark
  3. Download Mythical Celebi at GameStop
  4. Play On: Guild Name Generator
  5. Shiny Pokemon Events Coming to GameStop in January

So yeah, Pokemon was a thing.  It is years like this that I wonder if I should write more about Pokemon, not so much for page views as because apparently people want to read about it.  Did I actually have a Pokemon following here, and has it died off due to lack of posts?  Also, the agent finder showed up in EVE Online, so that post fell off.

2012 – The Peak

  1. Diablo III vs. Torchlight II – A Matter of Details
  2. Running Civilization II on Windows 7 64-bit
  3. How to Catch Zorua and Zoroark
  4. World of Warcraft Magazine – Issue 2
  5. Hulkageddon V: Unholy Union – Coming Soon

The blog is as popular as it is ever going to be.  The Civ II post shows up, but it was that Diablo III vs Torchlight II post that seemed to piss people off.  Then the leading Pokemon post of all time, followed by the Official World of Warcraft Magazine.  I have all five issues still plus the apology pets for shutting it down.  And Hulkageddon.  That hasn’t been a thing for a long time.

2013 – Google Turns Its Back

  1. April Fools at Blizzard – 2013
  2. Running Civilization II on Windows 7 64-bit
  3. 6VDT-H – The Biggest Battle in EVE History Ends the War in Fountain
  4. Considering Star Wars Galaxies Emulation? Better Grab a Disk!
  5. Type 59 Being Pulled from the World of Tanks Store

That April Fools post is still the single largest day for page views on the blog.  The Fountain War ended with a huge battle while the two competing SWG emulators were being cautious about letting you just download the client.  And then there was World of Tanks and the Type 59.  I get a link to that post from the WoT forums every once in a while to this day.

2014 – Insta Levels Become a Thing

  1. The Mighty Insta-90 Question – Which Class to Boost?
  2. Running Civilization II on Windows 7 64-bit
  3. Blizzard Isn’t Giving You a Free Copy of Warlords of Draenor
  4. Level 85 in EverQuest… Now What?
  5. Considering Star Wars Galaxies Emulation? Better Grab a Disk!

Warlords of Draenor hype and insta levels were being discussed.  That EverQuest post still gets a bit of traction now and then because it still isn’t obvious what you should do or where you should go when you do boost up.

2015 – Decline Sets In

  1. Considering Star Wars Galaxies Emulation? Better Grab a Disk!
  2. The Mighty Insta-90 Question – Which Class to Boost?
  3. LOTRO and the Great Server Merge
  4. Running Civilization II on Windows 7 64-bit
  5. Level 85 in EverQuest… Now What?

When four of the top five posts for one year are from past years, that is a sign that things are headed down hill for your traffic.

2016 – Even WoW is in Decline Now

  1. WoW and the Case for Subscription Numbers
  2. Alamo teechs u 2 play DURID!
  3. Running Civilization II on Windows 7 64-bit
  4. Executive Outcomes Leaves The Imperium
  5. Pre-Ordering WoW Legion at a Discount

That was the summer of Blizzard’s discontent, when Warlords of Draenor popularity collapsed and they decided they would never speak of subscription numbers again.  There was some hope in Legion and you can see some nostalgia influence as Alamo, a post from 2009, makes its first appearance in the top five.

2017 – Pokemon Revival

  1. April Fools at Blizzard 2017 – Not Much to Talk About
  2. From Alola Pokedex to National Pokedex in Pokemon Sun
  3. Alamo teechs u 2 play DURID!
  4. Where the Hell is that EverQuest Successor Already?
  5. Pokemon Lycanroc event at GameStop

Write about Pokemon, get page views.  This seems to be a thing.  Also the eternal question about another EverQuest was alive.

2018 – April Fools Remains an Anchor

  1. April Fools at Blizzard 2018 is Mostly Just World of Warcraft
  2. From Alola Pokedex to National Pokedex in Pokemon Sun
  3. Alamo teechs u 2 play DURID!
  4. Burn Jita Back for 2018
  5. Rumors of Future Daybreak Projects and the End of EverQuest

April Fools tops the list again, but how long will it remain popular?  Not much longer if Blizz continues to waver on the idea.  Burn Jita was a thing, as was that Daybreak rumors post on Reddit that said they were going to stop development on EQ and EQII.  While that didn’t come to pass, there is some truth in the idea that the team would have to stop working on them to even come close to having the resources to make a new MMORPG.

2019 – Nostalgia Rules

  1. Alamo teechs u 2 play DURID!
  2. How Many People Play EVE Online?
  3. Minecraft and the Search for a Warm Ocean
  4. April Fools at Blizzard 2019 is Pretty Much No Fools
  5. What Should EverQuest 3 Even Look Like?

A ten year old post about a silly item from the old WoW forums tops the list.  Nostalgia is a thing.  People were also interested in how many people played EVE Online, finding a warm ocean in Minecraft, and some meager April Fools.  Once again though, going on about the future of the EverQuest franchise made the list.  There might be something in that… I mean, besides the obvious nostalgia factor.

Lessons?

I suppose you can say that I should write more about Pokemon, April Fools, and the future of the EverQuest franchise.

You might also wonder how the top all time post only made the cut for five out of thirteen years.  But the years it did make it, those were big years for page views and it was way out in front for a lot of those years.

Also, as page views decline older posts that Google likes tend to dominate the top five.  I thought about doing the top ten for each year because that tends to bring in a few more posts from the given year, but that would just make the post much longer and would break from the whole “Top 5” idea that was going on.

As for 2020, Alamo is out in front already, followed by the search for a warm ocean in Minecraft.  The only thing new there is April Fools of course, and it is in fifth position as April Fools really fell down this year.  I suppose a world wide pandemic will do that.

Thursday, May 9, 2019

Structures and a Short Brawl in Amamake

It started off as many evenings do, with an FC taking us out to shoot structures.  Shooting structures sets timers which end up with explosions one way or the other.  Either we blow up the structure or the owners come to defend it and we get a fight.  Asher Elias called this putting money in the bank.

Pittsburgh2989 had scoped out a few low sec structures that Pandemic Horde and NCDot had dropped.  They were busy elsewhere, so we formed up a Ferox fleet, loaded up on bash ammo, and headed out.  Even Logi were encouraged to add firepower, so many of us loaded up combat drones.  The first target was only a few gates away.  An Astrahus, it turned out to be low power as well, so we got to burn through both the shield and armor.

Feroxes cruising along during the shoot

Once that one had a final timer set for six days hence we moved off to the next target.

Gratuitous Minmatar gate picture

The second Astrahus was powered so we only got to burn through the shield to set the armor timer.

You can tell it is the second because the Feroxes are moving the other direction

The fleet itself was fairly quiet.  There was some discussion of the current hockey game, the Sharks vs. the Avalanche, to rile up Pitts because the last team he supported had already been eliminated from the playoffs.  Somebody decided to see if you could reinforce a structure with smart bombs.  Apparently you cannot, though you can kill a friendly drone or two.

With that timer set we moved on to the third target of the night.  However, when we arrived we found a small fleet from Did He Say Jump in the system with us.  DHSJ is a low sec PvP corp, once part of the most recent incarnation of Black Legion, into whose home area we had wandered.

While they had fewer ships than us, a dozen Legions, a pair of Lokis, five Guardians for logi, and some support, they were still a formidable force.  Low sec groups like that bling up their ships with office mods and tend to run full sets of implants since people don’t pod you as readily as in null sec.

While we have about three times the numbers, our core was 34 fleet fit (meaning cheap fit) T1 Feroxes, though most of our logi was the more durable T2 Basilisks.  That meant there was no guarantee we could trade well with them.  It was also pointed out that we were close to their home and that it was likely that they would drop HAW dreads on us if we got engaged.

With this info, and the DHSJ fleet’s desire to engage at a specific range when we bounced around them, Pitts held back from getting tangled up with the T3s.  The first thing he wanted to know was whether we could counter drop with our own dreads.

Just hearing that got me to log my capital alt in and clone jump him to our staging and put him in my Naglfar there.  However, the distance was not right for us.  We would have to either mid point or take a couple of gates to get into range to drop, either of which would make us forming up to drop obvious and would leave us vulnerable going in and out.  The counter drop was off the table.

At this point the DHSJ fleet had pulled back from where we had been moving around into Amamake, where they were sitting on the gate.  Pitts felt that if we could start in up close to them we might have a shot, so piled us up on the other side of the gate to jump in.

In we jumped and the fight started.

While we exchanged blows they quickly lit a beacon and dropped in a Ninazu before we could pop the cyno.  That made things tough on us as with those reps we were struggling to break the tank on any of their ships.  We came close, driving a Loki deep into hull at one point, but things were not going our way in a straight up fight.

On the flip side we were holding up well.  It went into semi-busy mode for those of us in logi, though targets changed slowly and we kept people alive.  I was the first logi targeted but broadcast quickly and was never in any real danger once reps hit.  I did notice that somebody on the DHSJ side was also throwing fireworks along with projectiles.

My Basi flying through the fireworks barrage

Pitts ended up using the AOE MJD on the Stork we had with us to boosh us and some hostiles around, which opened up an opportunity to get in a kill on a Loki when it was momentarily out of optimal rep range.

However, that moment was short lived as another cyno went up and a Naglfar dropped in to join the fight.  We managed to kill the cyno ship, as well as one of their Guardians, but after that the Nag began burning through the T1 ships in our fleet.  One barrage was not enough to zap a Ferox, but it would knock them into structure leaving so little buffer than even if we repped up shields to full the next volley would finish it off.

And the fireworks kept coming

Pitts tried to get the MJD trick going again, but with only one command destroyer and the cool down time and people fumbling about getting in range at times, it just wasn’t happening.  As losses mounted he had us align to the sun and warp out.

From there we set our destination for home and headed out.

Another Minmatar Gate

The results were not too bad, though DHSJ killed a lot more ships and ended up ahead in the ISK war according to the battle report.

Battle Report Header

Of that 1.6 billion in kills we managed, 1.1 billion of it was in the Loki we managed to kill, with almost another 400 million in the Guardian.  A Harbinger and the cyno Prospect made up the balance.  Our biggest loss was a Cyclone command ship, and I am not sure how we let that one slip.  We were otherwise doing well keeping the T2 ships alive, their resists helping to keep damage under control.

In the end it was an interesting and fun asymmetrical fight.  We could have kept going for quite a while if we had been able to kill the second cyno in time.  But once that HAW fit Naglfar was on the field and toasting Feroxes we were done and had to concede.

Wednesday, May 9, 2018

Kickstarter – One Day Left for Empires of EVE Vol II

The eventual success of Andrew Groen’s Kickstarter campaign for Empires of EVE Vol II was never really in doubt.  The original was a success, selling more than 15,000 copies, so there was little in the way of surprise when the project funded quickly, making the modest $12,500 goal in just a few hours.

Fully Funded

Currently the total pledged has passed the $150K mark.

As the campaign went on, new tiers were added, including an option to get the original and the second volume as one package.  The latest update announced that backers would be getting a digital art book titled A History of the Great Memes of EVE Online as part of the deal.

However, the campaign is coming to an end.  So if you want to support the project and secure a first run copy of the next chapter in Andrew Groen’s history of EVE Online, the time to act is now.

It will be for sale through Amazon eventually, but to get it soonest, to support the project, and to get the book of EVE Online memes, you have to back the project before it ends.

Go here to pledge now.

Spring Movie League – Troopers Filling In

Week ten of the Spring Fantasy Movie League is done and gone now.

It was another big weekend for The Avengers: Infinity War as expected, with the film spending a second week split into three days.  The lineup for week ten looked like this:

Avengers SAT       $560
Avengers SUN       $418
Avengers FRI       $335
Overboard          $167
A Quiet Place      $94
I Feel Pretty      $63
Tully              $56
Rampage            $52
Black Panther      $42
Bad Samaritan      $40
Blockers           $21
Truth or Dare      $18
Super Troopers 2   $17
Ready Player One   $16
Traffik            $10

The anchor choices for the week were again limited to a few variations on a theme with The Avengers.  To get the most Avengers for your budget you could get, with Saturday projected to be the big day, the option was really only Sat/Fri.  The Sat/Sun combo required much faith and a pile of empty screens.  Sun/Sun could have been possible, maybe, but Sat/Fri seemed much more likely to be a winner.

That was if you believed The Avengers were the only way to go.  If you saw upside in some of the new films hitting theaters, like Overboard or Tully, you could always trim back on the big fish to rely on cheaper choices.

Personally I wasn’t buying that.  I went big on The Avengers with the Saturday/Friday combo as my anchor, a pair that allowed me fill my remaining screens with low cost filler.  With $105 left over to spend, or about $18 a screen for my six remaining screens, I actually had a few choices.  I could mix and match a combo made up of the last five films on the price list.  But which to pick.

After dropping 75% in its second week I put Super Troopers 2 off my list.  I fiddled around a bit with different options, but ended up with 1x Sat, 1x Fri, 1x Blockers, and 5x Ready Player One.

Spring Week Ten – My Picks

My thoughts were that Blockers still seemed to have some life left in it and Ready Player One, which I actually went to see the previous week, seemed to be falling more slowly than Super Troopers 2 was.  Plus this combo spent my entire $1,000 budget which, as I have said before, if pricing was accurate ought to net me the best result.  I know that isn’t necessarily true in practice, but something in my brain likes spending my whole budget.

And then when picks locked on Friday morning I began to feel like I might have made an error.  Almost everybody in the MCats league was heavy on Super Troopers 2 as filler, as were key players in the TAGN league.  And the report that comes out that tracks the Top 500 FML players each week reported that 271 of them had gone with 1x Sat, 1x Fri, 6x Super Troopers 2, making it the most popular pick by far in that group.

The Saturday estimates had that lineup as the perfect pick.  Sunday reinforced it.  And while there was a little bit of anxiety that a change in the final numbers might upset that trend, in the end it was the perfect pick, chosen 1,426 player, including five from the Meta League.

Spring Week Ten – Perfect Pick

Clearly I had not been paying attention to the right signs.

So that turn of events left the weekly scores looking like this:

  1. Corr’s Carefully Curated Cineplex (M) – $106,358,272
  2. Goat Water Picture Palace (T) – $106,358,272
  3. Ben’s X-Wing Express (M) – $106,358,272
  4. Dan’s Decadent Decaplex (M) – $106,358,272
  5. Biyondios! Kabuki & Cinema (T) – $106,358,272
  6. Dr Liore’s Evil House of Pancakes (M) – $100,866,896
  7. Aure’s Astonishingly Amateur Amphitheatre (M) – $99,088,766
  8. SynCaine’s Dark Room of Delights (T) – $92,430,509
  9. Miniature Giant Space Hamsterplex (T) – $90,186,882
  10. DumCheese’s Cineplex (T) – $88,954,446
  11. Wilhelm’s Broken Isles Bijou (T/M) – $86,532,009
  12. I HAS BAD TASTE (T) – $86,301,883
  13. Darren’s Unwatched Cineplex (T) – $85,795,344
  14. Kraut Screens (T) – $83,860,998
  15. Paks’ Pancakes & Pics (T) – $82,817,241
  16. Logan’s Luxurious Thaumatrope (M) – $82,437,360
  17. Vigo Grimborne’s Medieval Screening Complex (T) – $81,809,352
  18. Joanie’s Joint (T) – $78,459,313
  19. Bean Movie Burrito (T) – $71,321,061 (did not pick)
  20. Po Huit’s Sweet Movie Suite (T) – $69,654,975
  21. JHW’s Cineplex (T) – $65,008,538 (did not pick)
  22. Skar’s Movies and Meat Pies (T) – $56,098,105 (did not pick)

The Meta League Legend:

  • TAGN Movie Obsession – players from it marked with a (T)
  • MCats Multiplex – players from it marked with an (M)

The big winners this week were Corr, Ben, Dan, Biyondios, and Goat Water Picture Palace, all of who got the perfect pick.

The rest of the lineup stratified pretty much based on which days of The Avengers they chose and how many screens of Super Troopers they had.  Then there were the mid-pack players who had no screens of ST2, followed by those who skimped on The Avengers and/or bet heavily on one of the week’s new titles.

Heartbreak of the week probably goes to Po Huit whose line up of 1x Sat, 7x Tully was beat by Bean Movie Burrito, the latter who forgot to pick so just rolled over his previous week’s pick with 1x Sat and 1x Sun of The Avengers.

That left the season scores looking like this:

  1. Ben’s X-Wing Express (M) – $1,142,283,893
  2. Biyondios! Kabuki & Cinema (T) – $1,118,374,167
  3. Corr’s Carefully Curated Cineplex (M) – $1,080,746,730
  4. Po Huit’s Sweet Movie Suite (T) – $1,065,705,771
  5. Dr Liore’s Evil House of Pancakes (M) – $1,059,401,443
  6. Dan’s Decadent Decaplex (M) – $1,057,140,554
  7. Goat Water Picture Palace (T) – $1,044,350,921
  8. Aure’s Astonishingly Amateur Amphitheatre (M) – $1,044,182,143
  9. Paks’ Pancakes & Pics (T) – $1,035,717,667
  10. Wilhelm’s Broken Isles Bijou (T/M) – $1,035,521,077
  11. Logan’s Luxurious Thaumatrope (M) – $1,026,745,575
  12. SynCaine’s Dark Room of Delights (T) – $962,919,848
  13. Kraut Screens (T) – $938,703,985
  14. Vigo Grimborne’s Medieval Screening Complex (T) – $925,312,663
  15. Joanie’s Joint (T) – $911,020,331
  16. DumCheese’s Cineplex (T) – $901,852,488
  17. Darren’s Unwatched Cineplex (T) – $894,673,543
  18. I HAS BAD TASTE (T) – $874,833,766
  19. Miniature Giant Space Hamsterplex (T) – $853,015,041
  20. Skar’s Movies and Meat Pies (T) – $834,331,450
  21. JHW’s Cineplex (T) – $825,058,671
  22. Bean Movie Burrito (T) – $721,272,174

Despite the range of scores for week ten there was not a lot of movement in the overall rankings.  Aure, Goat, and Dan all moved up, but otherwise the weight of the previous nine weeks of scores held most people in place.  It just wasn’t a big enough week to shake things up this late in the game.

Which leads us to week eleven, which also seems like a modest week in the making, with the pricing looking like:

Avengers           $580
Life of the Party  $225
Breaking In        $131
Overboard          $85
A Quiet Place      $50
I Feel Pretty      $33
Rampage            $26
Black Panther      $22
Tully              $21
RBG                $13
Blockers           $9
Truth or Dare      $9 
Super Troopers 2   $9
Bad Samaritan      $7
Ready Player One   $6

New on the list are Life of the Party, Breaking In, and RBG.  Life of the Party is a vehicle for Melissa McCarthy antics and, great character actor though she is, I am not sure is going to be a huge draw.  It will be on a lot of screens, but I am not sure I’d throw over The Avengers for it.  Long range forecasts have it passing $20 million, which is good for that sort of film, but not a blockbuster.

Breaking In is a action adventure crime drama with no big names as a draw and a long range forecast putting it in the low teens.

And then there is RBG, a feature looking at the life and career of supreme court associate justice Ruth Bader Ginsberg.  It did very well last week on a per screen dollar basis, but was only at 34 venues nationwide.  It feels like a very niche title to me, something I’d watch on a Sunday afternoon, but not something I’m going to schlep over to the local art house cinema to catch.  How it does probably depends greatly on how many more screens it gets this week.

Because of The Avengers collapsing down to one pick this week, the only film from last week bumped off the list is Traffik.

But the all-in-one package of The Avengers still seems like the starting place for lineups, with estimates in the $60 million range, unless Life of the Party starts getting a lot of buzz.  Meanwhile, the filler pricing is at an all time low for the season, with Ready Player One just six bucks a screen.

My Monday night gut pick was 1x The Avengers, 2x Overboard, and 6x A Quiet Place, but that is not a line up I am wed to in anyway and I expect to change that up once some mid-week forecasts show up along with theater counts.

This might not be a big week, but after this we face the openings of Deadpool 2 and Solo: A Star Wars Story.   Mistakes on those weeks could shake up the final standings.

Tuesday, May 9, 2017

The EVE Online YC119.5 Update Brings PLEX Changes and More

First, I have to get on my soap box about CCP and its naming scheme for patches.  Last year I assumed that the number after the decimal point (the 5 in the title of this post) indicated the month of the year.  And then the YC118.7 update came out in August and I was told that the number only indicated which patch number for the year, something that CCP kept up consistently through YC118.

Now we are in YC119 and we are getting the fourth patch of the year, but it is called YC119.5, no doubt because it is May, the fifth month of the year.  Make up yer freakin’ minds CCP!

That aside, today’s patch brings the big changes to PLEX which CCP announced a while back.

Some sort of PLEX graphic, also you can see my alliance logo next to Brave’s

After downtime today old PLEX, along with the Aurum currency, will be gone, replaced with new PLEX.  All PLEX listings will be removed from the market.  Then…

  • Any old PLEX you have will be converted to 500 new PLEX.
  • If you have Aurum in excess of 1,000 units, it will be converted to new PLEX at a ratio of 1 PLEX for every 7 Aurum.
  • If you have less than 1,000 Aurum, likely the 300 free Aurum that CCP gave you at some point, that will be converted at a later date.

Items in the New Eden Store will be priced in new PLEX.  There will be a new thing called the PLEX Vault that means you will never have to fly around with PLEX in your cargo hold… but you know people will do it anyway.  And your estimated total wealth might drop considerably because the historical value for new PLEX will zero when the game comes back up.

Old PLEX was running at about 1.3 billion ISK each when I last looked, so new PLEX should have a valuation of about 2.6 million ISK each.  But with the transition, some chaos and comedy will no doubt ensue.  Look for some individual units of new PLEX to be listed in Jita at the old PLEX as people try to take advantage of those not paying attention.

The original and follow up dev blogs cover these changes in detail.

Meanwhile, I am going to have to find a new generic PLEX graphic, as my old one will finally be totally out of date.

And old price for old PLEX… PLEX that couldn’t even leave the station!

Also showing up with today’s update is the addition of Blood Raider’s ship yards.

Look for the Blood Raiders logo of quality

This new NPC complex (there will only ever be one active at a time) will drop capital ship blue print copies for the Dagon force auxiliary, the Chemosh dreadnought, and the Molok titan.  The new NPC AI that comes with the ship yards will respond to attacks with forces in measure to make any assault difficult.  Given the tales I’ve heard comping from practice runs on the test server (400 cruisers dropped on a battleship force and effective dread bombs dropped on super capitals) I am not sure if this is a gift to null sec or just a clever way for CCP Larrikin to fulfill his wish to see more dead capital ships.  Anyway, I expect comedy to ensue until we figure it out.

Also on the list is new stars.

One of the new star models and a Keepstar

CCP has redone the graphics for stars so they are now colorful balls of rippling plasma that come in 15 eye watering flavors.

CCP is also killing off the legacy scanning UI.  From this release forward you only have the new UI to work with.  Since I actually prefer the new UI, this sounds fine to me, but I imagine this will cause some pain to others.  Sorry man.

The YC119.5 update also includes:

  • Maximum duration of contracts changed from 3 to 4 weeks
  • Color coding of fighter health bars
  • Alliance and Corp logos on citadels, along with the leader’s portrait (pictures of The Mittani everywhere in Delve now)
  • Ship hangar lighting improvements
  • Promotional CONCORD ships Pacifier and Enforcer added to the game (but not yet distributed to Fanfest attendees)
  • Removal of starbase (POS) compression, reprocessing, and assembly arrays along with labs as part of the transition to citadels and engineering complexes
  • Lots more fixes and tweaks

Details for all of this can be found in the YC119.5 patch notes and the updates page.  The patch itself has gone live and is ready to explore.  There was an issue reported with single sign on, but that seems to have been fixed.

Finally, no update for EVE Online goes live without a new music track, so we have YC119.5’s theme, The Luminous Eye.

 

Monday, May 9, 2016

Blizzard and the MAU Reality

MAU! MAU! DIDI MAU!

-Bobby Kotick, leaked internal communication

Last week Activision Blizzard had their quarterly earnings announcement.

ActiBlizz450

At one point this sort of announcement used to be a headline generating event in the MMO world, because among the numbers announced would be the total World of Warcraft subscribers.

It was kind of a big deal.  In a world where other MMO companies had pretty much given up on the idea, choosing to play up other, often dubious metrics, like registered users of beta applications, Blizzard actually coming out and straight up giving us a subscriber number was pretty cool.

That number wasn’t perfect.  There was always the question about how many of those subscribers were in China, plus the usual conspiracy theories about how Blizzard was padding those numbers by including something that should actually count… despite the fact that the statement regarding numbers was pretty clear about what constituted a subscriber.  But it was a number, a solid metric that carried over quarter after quarter and charted the financial fate of Azeroth.

And then those subscription reports dropped down to numbers not seen since late 2005 and suddenly the joke wasn’t funny any more.  Blizzard gave us one more set of numbers then declared that they would no longer be publishing subscription numbers.

The quarterly report done in February, which summed up the year 2015, lacked, as promised, any mention of subscription numbers for World of Warcraft.  I speculated that even poor subscription numbers were better than none at all, but it was going to be the dubious metric, divorced as it was from any revenue number when compared to subscribers, of “monthly average users” or MAUs.   Nobody is going to write a headline about MAUs.

But still, aside from the lack of subscription numbers, things looked to be following the pattern it had for the last few years, with the team in Anaheim an independent unit with its own slide in the presentation that focused on just the Blizzard properties.

And then there was last weeks announcement… and the pattern of the presentation set over the last few years changed.  Here are slides 4 through 8 of the presentation deck available at the investor relations site:

Strategic Focus - Slide 4 Expanding Audience Reach - Slide 5 Deepening Engagement - Slide 6 Player Investment - Slide 7 Portfolio - Slide 8

Blizzard got lumped into the mix this time around.

I don’t want to read too much into that.  Part of it was no doubt because King is now part of the club, having been purchased for $5.9 billion back in 2015.  There are now three distinct players in the mix and the company has to both make sure everybody knows King is on the team and justify spending that much money on a horrible company that stole every good idea it ever saw… um… by which I still mean King.

But to get there the emphasis is very much on how much time players spend with the company’s games, which gets us back to MAUs.

And when it comes to MAUs, King is… well… King, with 463 million.  Activision comes in a distant second, with 55 million, while Blizzard can’t even get halfway to that number, bringing up the rear with 26 million.

Not that hours played is the worst metric, and the company seems very proud that, in the last year, people spent nearly as much time playing its games as they spent watching Netflix.

But it is a measure that only has a correlation with revenue, as opposed to subscriptions, which have direct relationship with revenue.  To illustrate, there are the numbers from the financial statement:

Q1 2016 non-GAAP revenue – Total $908 million

  • Activision – $360 million (40%)
  • Blizzard – $294 million (32%)
  • King – $207 million (23%)
  • Other – $47 million (5%)

So the “King” of the MAUs at the company isn’t the actual king when it comes to bringing in cash.

King does a bit better when it comes to income.

Q1 2016 non-GAAP Operating Income – Total $252 million

  • Activision – $99 million (39%)
  • Blizzard – $86 million (34%)
  • King – $67 million ( 27%)

Which means that when it comes to operating margin, King is actually out in front.

Q1 2016 non-GAAP Operating Margin

  • Activision – 27.5%
  • Blizzard – 29.3%
  • King – 32.4%

But Blizzard is no slouch, bringing in more money than King and operates at a better margin than Activision despite being at the bottom of the MAU list.

Unfortunately, you can’t tell how much World of Warcraft is contributing to that mix.  There used to be a “Subscriptions” line item in the financial statement that was pretty much just WoW.  However, that has now been lumped into the “Digital online channels” line item, which includes subscriptions plus any other online purchases.  So if you buy the latest Hearthstone expansion, or something to help you beat a hard level in Candy Crush Saga, it goes there as well.

So, while I do not doubt that WoW contributes a decent chunk of the revenue to that $797 million line item, we cannot know exactly how much because that category is 88% of the revenue for the quarter.  WoW has been effectively disappeared.

Sure, there is a mention of it on one slide.  The upcoming expansion is still a thing.  But if you were gauging simply by the amount of attention a title got, you might easily assume that Hearthstone is the leading product out of Anaheim.

And such is the way of thing today.