We lost another Keepstar while trying to unanchor it. This time we managed to unanchor the structure ourselves, so PAPI didn’t steal it, but the jump freighter that was sent to scoop it got popped and the Keepstar was destroyed with the ship. Some day we’ll get one unachored successfully
Then we lost a second one down in Period Basis and the one in NOL-M9 looks to be in danger. It was not a good week on the Keepstar front for us.
This has added up to a lot of low effort trolling in /r/eve about why Goons won’t admit they have lost the war. That makes we want to pull out the quote from early in the war, which Vily has reiterated over and over with the full support of his alliance and coalition:
When we started this war, we knew that we were fighting this to the end,” Vily told Polygon. “For us, this is a war of extermination. This is a war to the death. We are aiming for the removal of Mittani and The Imperium from Eve Online. […] We are here to purge them.
-Vily, in an interview with Polygon about the war
Leaving aside the fact that so long as we are still in the game we haven’t lost according to Vily’s stated victory condition, there really isn’t another exit from the war for us. If Mittens said we’ve lost, that wouldn’t stop the invasion. If you don’t leave somebody an out then they have nothing to lose if they keep fighting.
You might think that some moderation may have entered the picture since that Polygon article, which ran back in September. But you would be wrong.
IGN published an article about the war this past week which offers a good summary of what is going on. But within it you will find Vily bringing up the same end goal. The war of extermination is still on. Vily has set the parameters of the war and we have no place better to be. 1DQ1-A is where most of our stuff is now, so that is where we’ll stay.
CCP has also turned its eye back to the war. With the Triglavian event over they found time to write up a post about the battle at FWST-8, which renewed two Guinness World Records for the company back in early October. Lots of charts and graphs.
On another front, Massively OP named World War Bee as the Best MMO Event of 2020.
And then there is the ongoing forgotten rigs meme, which hit Vily again this past week. Madcows of Elitist Ops was nice enough to contract them back.
We’ll see if he picks them up from our Keepstar in D-W7F0. (Which you can do, it would just be risky.)
Delve Front
The week opened with a bang. Pretty much as my Week 22 summary post went live PAPI tried to break down the door to 1DQ1-A with their headshot plan to take out the cyno jammers and reinforce the ihub. We managed to thwart their attempt, but it looked like it was finally going to be Game On. They were finally going to come and get us.
This was what we were waiting for and people on our side were itching for a return bout.
And then everything went back to the slow skirmishes over ihubs and small structures and whatever in Delve. Not much happened. Some ihubs changed hands, we botched the Keepstar scoop, and Vily forgot to fit his rigs again.
One environmental change occurred however. That metaliminal storm I mentioned in Querious last week got on its bike and rode into Delve, landing in SVM-3K. It is an electrical type storm, which is the one that disables the ability to cloak. If that keeps moving into the region it could mean some fun times.
Other Theaters
The re-invasion of Fountain announced which I mentioned last week seems to have fallen flat, likely due to lack of interest.
NCDot had a dozen ihubs there last week, now they have three. The Initiative, the alleged target, has deployed elsewhere, but somebody seems to be pushing back in their space time.
Also, the metaliminal storm in Fountain, unlike the one now in Delve, seemed content to just meander about its pocket.
Querious remains an entosis skirmish zone. Systems sit with no ihubs installed as both sides seem tired of them changing hands.
The metaliminal storm in Delve is still on the border with Querious, so its effects still spill into the region despite the distance that regional gate spans. New Eden storm logic I guess.
In northwest Esoteria, while The Initiative has moved on The Bastion, Ferrata Victrix, and the Stain Russians continue to keep the region from being a safe spot in the Legacy backfield.
And this week we have a new entry in the secondary fronts, which is Catch. I mentioned this in a post on Saturday and indicated that it too would now have to be included on this list.
The Initiative has set up shop in the system of 0SHT-A (universally referred to as “Oh Shit!”) in the NPC null sec region of Curse, which puts them a single gate from the center of Catch and very close to Brave’s home, route to the war, and supply route from high sec.
They have used this position to reinforce and kill structures, reinforce and take ihubs, gank the locals, and disrupt life for them behind the lines.
While derided as another pin prick, Legacy Coalition is moving assets and setting jump clones to Catch in order to counter this new fire in their rear area. This will degrade their efforts in Delve and generally make the war more effort for them to prosecute.
And, just to make things interesting, there is also a storm in Catch, a Gamma storm, which has a penalty to remote reps. There is also a Winter Nexus event ice storm, but that has no penalties.
My Participation
I got into a few more fleets over the week than I had in the past couple. I was lucky enough to get into the PAPI headshot fight in 1DQ1-A, so saw some actually fleet combat. Otherwise I was mostly along for fleets out covering entosis or shooting people trying to entosis our stuff, though I may have spent some time in Catch. But none of my ships exploded, so my losses for the war remain:
- Ares interceptor – 12
- Crusader interceptor – 5
- Rokh battleship – 5
- Atron entosis frigate – 5
- Ferox battle cruiser – 3
- Drake entosis battle cruiser – 3
- Purifier stealth bomber – 2
- Guardian logi – 2
- Malediction interceptor – 2
- Scalpel logi frigate – 2
- Raven battleship – 1
- Crucifier ECM frigate – 1
- Gnosis ratting battlecruiser – 1
- Scimitar logi – 1
- Bifrost entosis command destroyer – 1
- Cormorant destroyer – 1
- Hurricane battle cruiser – 1
- Sigil entosis industrial – 1
- Mobile Small Warp Disruptor I – 1
Other Items
CCP introduced some changes with the December patch last Tuesday, among the biggest was the change to PvE drone aggression. Feedback… and the fact that it broke PvP drone functionality… got CCP to roll back the change. We’ll see if they try this again once they have their code figured out.
They also un-fixed the fix that stopped people from setting their home stations in NPC stations without cloning services. This bug was around so long that it became a feature. The real question for me was why NPC stations don’t all have clone services at this point?
Unannounced in the patch notes, or anywhere else, was a new character generation process. This only affects newly created accounts and there is already a forum thread complaining about it. To me it feels like an attempt to simplify the character creation process to get people actually into the game without getting bogged down in avatar creation. We’ll see how that plays out.
They also kicked off the holiday event, the Winter Nexus.
And this week CCP faced another foe; the launch of Cyberpunk 2077. Given how many people are talking about this game… it shattered Blizzard’s claim that Shadowlands was the fastest selling PC game ever, moving 8 million pre-orders, including 4.7 million on PC… the PCU dipped only slightly on Sunday.
- Day 1 – 38,838
- Week 1 – 37,034
- Week 2 – 34,799
- Week 3 – 34,692
- Week 4 – 35,583
- Week 5 – 35,479
- Week 6 – 34,974
- Week 7 – 38,299
- Week 8 – 35,650
- Week 9 – 35,075
- Week 10 – 35,812
- Week 11 – 35,165
- Week 12 – 36,671
- Week 13 – 35,618
- Week 14 – 39,681
- Week 15 – 40,359
- Week 16 – 36,642
- Week 17 – 37,695
- Week 18 – 36,632
- Week 19 – 35,816 (Saturday)
- Week 20 – 37,628 (Saturday)
- Week 21 – 34,888
- Week 22 – 33,264
- Week 23 – 33,149
Of course, Legacy was supposed to be conducting that big move op in order to defend Catch, so that and the holiday event might have been enough to keep the numbers from tipping too far. We’ll see how it goes next week.
Related
- INN – World War Bee: Week 23
- INN – PAPI Attacks 1DQ1-A
- INN – Fueling the War Machine: Mining
- New Eden Post – The Culture of War of Attrition (warning: unsupported assumptions)
- The Meta Show – The Initiative Goes to Catch (warning: PAPI says don’t watch this)
- IGN – How EVE Online’s Players Started a War That’s Cost $700K
- CCP – The Fury at FWST-8 Battle Report
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