Showing posts with label Titan. Show all posts
Showing posts with label Titan. Show all posts

Tuesday, December 15, 2020

The Titan Menace Fifteen Years Down the Road

Fifteen years ago today CCP launched the Red Moon Rising expansion for EVE Online.  With it came a host of new ships and changes.  Going back and reading the release notes for the expansion is a good time. (As is going back to the dev blogs covering all the issues the launch brought to the game.)

Launched Dec. 15, 2005

But the big fish in that pond were the super capital ships.  RMR brought motherships, now called supercarriers, and titans into the game.

Or at least the ability to build them.  CCP figured that would take a bit.  And it did, at first.

Somewhere out there, beyond my ability to find via Google, is a quote from CCP about how many titans they figured would eventually end up in the game.  It was a very small number.  Double digits small.

And, of course, today null sec coalitions can generate scenes like this if they need to.

So many titans

A lot of factors over the last decade or so helped make that scene.  Skill injectors, mining efficiency, liberal ISK faucets, and citadels, where you could park your one time space coffin and have it protected, helped put this one-time aspirational achievement within reach of the masses.  Would those be welfare titans?  There is even video on the CCP Twitch channel of Hilmar regretting the decisions that made scenes like this possible.

But back in the distant past of the game titans seemed almost unobtainable.  There was a stretch for several years where spies and industry watchers kept track of individual titans and total population estimates seemed to at least not make a complete mockery of CCP’s early predictions.

Going back to the dev blog about titans and motherships is a reminder as to what they were meant to be.  That post emphasized two aspects of the titan class ships.  The first was the jump portal:

Instead of just activating their jump drive, Titans are able to open a bridge to distant solar systems allowing gang mates to jump through. Opening this wormhole comes at a cost based on every ship that goes through, on the mass of the ships that enter and distance of the jumps. So Frigates will be cheap to send through but Battleships will not be. It won’t cost as much as not as dreads jumping on their own but it will be a number you won’t forget once you’ve tried it out for the first time.

And the second was, of course, the doomsday:

You may have heared rumors of some superweapons that only titans will be capable of using. Some of you have even fallen victim to such a device destroying your ship. These weapons are true and they should not be tested when there are large numbers of friends around, unless you are as cruel as I am. What these weapons do is BIG BAAAAAAAAAADAA BEEEEEEeeeeeeeeeeeeeeeeeeeeeeeeeeeewwn and hurt almost everyone that is in sight, so be careful with your mouse when flying with your friends. These weapons are expensive to use and can not be used frequently (massive reactivation delay, recharge time is 60 minutes). These devices can also be activated on cynosural fields that are created by gang mates, however the field being in the same solar system as the titan for it to work (doubt it will be fun to be the person that opens this field).

Ah yes, the original titan doomsday weapon came with an AOE attack that could be shot through a cyno to a distant system.  Crazy times.  That got changed after not too long, but CCP eventually came back with some area doomsday ideas that couldn’t be shot across systems.

And, of course, titans and motherships were special in another regard; they were never supposed to be able to dock up.

The reason for the special manufacturing need of the Motherships and Titans is related to the fact that these ships can not dock at stations. They are doomed to fly in space for eternity or until they get blown up.

Losing a titan was a big deal.  The loss of the first titan, Steve, which belonged to Ascendant Frontier leader CYVOK, ended up with CCP putting up a memorial in space back in the day.  A decade later they wrote a dev blog to mark the ten year anniversary of the building of that first titan.

Losing a titan remained community level news for a long stretch, and DBRB losing 3 titans at Asakai back in 2013 was a crazy headline worthy event.

TEST propaganda at the time

And then, a year later, came the Bloodbath and B-R5RB which saw 75 titans die.  Pandemic Legion and NDot losing 59 of those was seen as a significant blow to their power at the time.

Wait, what?

I was fortunate enough to be able to slip into that battle with a subcap fleet to see the clash of titans as the long day wore on until downtime.

That battle remains the pinnacle of titan combat, the day when the most titans died.  It a twist of fate, the Guinness World Record that CCP earned for the battle was broken by the Fury at FWST-8 earlier this year, a fight that saw no titans lost.

Individual titan kills remain far more common though.  There are so many in the game now that people use them casually… or jump them places where they ought to go.

But that might change.  CCP’s economic austerity measures this year, which have nerfed ISK earning and mineral extraction, seem likely to make titans more costly and less accessible.  But there are still a lot of them around, a lot of pilots who can fly them, and a lot of places where they can safely dock up.

Titans pre-date my starting to play EVE Online by about 9 months, so they have always been a thing while I’ve been playing.  I’d been barely playing a month when that first titan died.  But in all my time I’ve only ever flown one one, and it was on the test server.

Monday, April 6, 2020

I Fly a Titan At Last

Back in November my main crossed over to 210 million skill points.  I had been training an alt up for some time, but went back to Wilhelm to cover a couple of bases and indulge myself in a bit of fantasy.  I went and trained up Capital Ships V, my last prerequisite before I could fly a titan.  My dream was to run across an empty one somewhere in space, buy the skill from the character screen, use my unused skill points to train up the skill, then hop in and fly off in glory.

That was unlikely to ever happen, but if it did I was going to be prepared.

That done, I thought no more about it until the mass test on Singularity last week.  The purpose was to test out the Avatar titan model and if you logged in for the test they just gave you one to try out.  You just needed the skills to fly one… and what had I so recently set myself up to do?

So of course I logged in and got myself a titan!  I bought the skill, applied skill points and hopped on in.

The new Avatar model in the hangar

I really should have thought this through however.

The problem was that I was in the Keepstar in 1DQ1-A, our home base.  That is fine and dandy so far as it goes, but now I had a ship to fit… along with a bunch of other people there… and on the test server you can buy most things for just 100 ISK a unit. (No titans or super carriers, but most every other hull.)  But to buy them you have to be in one of the designated NPC stations, and the nearest one in Delve was eight gates away.

That doesn’t seem far, until you’re going to gate in an unfit titan in a system full of people hungry for some fun.  Fortunately you can use the /moveme command on the test server (command list here) to jump yourself to one of a few designated systems.

But which system to go to?

I foolishly jumped to Jita, only realizing once I got there that I needed a Keepstar to dock a titan in.  Did any of these systems have a Keepstar handy for that?  A couple of them, M-OEE8 and FD-MLJ were at least in null sec, so I jumped to the latter.

A new SKIN up

There stood a Keepstar for use during mass tests, so I docked up there.  But the market was in an NPC station across the system.  And, as I had reminded myself in Jita, you can’t park a titan in an NPC station.

But I could fly out and bring back supplies.  So I undocked in my pod and warped over to the NPC station.  There, I went to the forums to find a titan fit.  That got me a shopping list.  I bought all that, but needed to haul it back to the Keepstar.  Everything is just 100 ISK, so I bought a Charon freighter (and a SKIN to go with it… all SKINs are also 100 ISK, so if you want to play ship SKIN dress up the test server is the place to be) and flew it on back.

Brightly SKIN’d Charon

At the Keepstar I fitted the Avatar.  I discovered that I needed another skill to use the doomsday.  Why would you bother with a titan if you didn’t have that skill?  So I bought that too, filled up the fuel bay with helium isotopes, and undocked.

Of course, once you have a titan fitted out and ready to go you want to do something with it.  So I asked in local is there was anybody I could shoot.

I am too nice sometimes.  I spotted a few people I probably could have shot, but I wanted a volunteer.  And I got one.  A person in a Chimera, the Caldari carrier, fleeted up with me and warped on over.  I locked him up and unleashed the doomsday.

Over the left shoulder shot!

He exploded on the hit.

Chimera goes boom!

I almost did not get a picture of that.  The problem is that almost every time I see a doomsday going off, it is part of a huge operation and we’re at 10% TiDi, so I have minutes to capture a shot from just the right angle.  But here there was no TiDi at all, so it just went Zap! Boom! and done.  I had to scramble.

The other person, whose name I forgot because I have a brain like a sieve at times, flew off to go get another Chimera, so I hung around the Keepstart waiting for the timer to go down on the doomsday.  You only get a shot every five minutes.  You also cannot dock during that time.  And there is even a brief time after the shot where you cannot warp or jump.

Other people got in on the act and I took a doomsday hit of my own.

Zipped right through me

I think he was using a different flavor of doomsday.  It didn’t impact by caught me in the blast.  It blew through my shields and 4% of my armor.  I could eat a few more of those.

Meanwhile my friend was back with another Chimera.  This time I wanted to line up for the shot.

Aimed right at him

I let fly with the doomsday, but when the blast cleared he was still there.

Chimera shields flaring

Not only was he still there, but he was barely scratched.  He had fit for maximum EM resistance, since the doomsday I had was an all EM weapon, putting out 1.3 million points of EM damage.  But if you tank for that it isn’t an issue.

Meanwhile, somebody in a Hel was asking for a turn, to I lumbered in their direction while I waited for the timer to go down.  Once I was ready, it was time to shoot again.

Targeting the Hel

They too had tanked for EM, so I did very little damage there.  Not exactly the Deathstar I guess, but it was fun to actually try it out.  I might go back and play around some more, maybe try one of the other doomsday weapons.  But at some point they will wipe the server and mirror Tranquility again and my Avatar will be gone.  I likely won’t ever have one on the live server as I get tired and bored even thinking about the effort it takes to earn that much ISK.  Ah well.

As it turns out, while I was doing that, over in M-OEE8 was where the big test was going on.  I probably should have jumped over to check that out.

And if you want to see what the new Avatar model looks like firing the doomsday, Jay Amazingness put up a video of one firing.

Another day in New Eden.