Showing posts with label April 19. Show all posts
Showing posts with label April 19. Show all posts

Monday, April 19, 2021

41 Weeks of World War Bee

The war, at least from my vantage point, has changed up a bit.  Yes, PAPI is still slowly grinding down structures outside of the O-EIMK constellation, racking up some more Keepstar Kills in the last week.

Three Keepstars Down in the old Helms Deep Pocket

But Legacy Coalition, which has pretty much given up on their old space at this point, has decided to start living and working in Delve, Querious, and Period Basis.  They want to rat and mine and manufacture and do all the things you move out to null sec to do in order to build and sustain an empire.  They’ve mostly left 1DQ1-A and the O-EIMK constellation alone.  So the Imperium has begun to spin up some old organizations like Black Ops and the NGSA which specialized in scouting out and dropping on capsuleers going about their space business.

Killing ratters and miners is a thing now and pings for bombers now fill up my scroll back.

Delve Front

As noted above, Delve has been most devoid of large clashes.  Hot drops and scouting are the theme of the week, at least on the Imperium side.  That left the map looking mostly the same.

Delve – Apr 18, 2021

The metaliminal storm stayed in the O-EIMK constellation, though it moved to the Fake Quireous end of it.  That was still close enough to give most of the constellation a no-cloaking cover, leaking over into T5ZI-S, the PAPI staging system.

Other Theaters

Feythabolis remains under attack by Imperium forces, bent on burning down any of the Legacy Coalition territory they ca.

Feythabolis – Apr 18, 2021

There is still work to be done there, but the western end of the region has been cleared.

Esoteria remains a battleground, still between The Bastion and its allies and Army of Mango and Evictus.  Evictus may also come under pressure in Feythabolis.

Esoteria – Apr 18, 2021

There is also another incursion in the region just to spice things up for both sides.

And then there is Fountain, which honestly I haven’t heard anybody mention… not that I have time to listen to every podcast and stream… where Federation Uprising continues to claim more ihubs.

Fountain – Apr 18, 2021

As long as the region keeps changing hands I’ll keep posting maps, but I am not sure who is really in there for keeps.

My Participation

I have to admit that I didn’t do anything really related to the war this past week.  I logged in and collected my planetary interaction materials… as noted, PAPI isn’t really spending much time in 1DQ1-A or its constellation… and put them up on the market to generate a bit of ISK.

Epithal out for a pickup run

Otherwise I was a complete slacker.  As such my losses for the war remain as follows:

  • Ares interceptor – 17
  • Malediction interceptor – 7
  • Crusader interceptor – 5
  • Atron entosis frigate – 6
  • Rokh battleship – 5
  • Scimitar logi – 4
  • Ferox battle cruiser – 4
  • Drake battle cruiser – 4
  • Purifier stealth bomber – 3
  • Guardian logi – 2
  • Scalpel logi frigate – 2
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Cormorant destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

CCP began its industry rework plan by seeding blueprints and formulae for new reactions as part of the first April patch on Tuesday.  The industrial chaos era is coming.  In a bit of an ironic twist, CCP released a video about how important industrialists are to the New Eden ecosystem even as they were planning to make every industrialist miserable.

CCP also announced the plans for the CSM16 election with dates and requirements for those looking to run.

CSM 16 is approaching

You can start writing your campaign thread now.

And on the player count, the peak concurrent was down a bit this week.  No doubt slack time in the war and the end of the recent in-game event contributed to that… well, that and maybe the nice warm weather some place are getting.  So the weekly peak concurrent run look like this:

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)
  • Week 25 – 31,611
  • Week 26 – 39,667 (Saturday)
  • Week 27 – 34,989 (Saturday)
  • Week 28 – 34,713
  • Week 29 – 35,996
  • Week 30 – 38,323
  • Week 31 – 38,167
  • Week 32 – 37,259
  • Week 33 – 35,886 (Saturday)
  • Week 34 – 35,626
  • Week 35 – 35,379
  • Week 36 – 35,085
  • Week 37 – 34,394
  • Week 38 – 36,319
  • Week 39 – 35,597 (Saturday)
  • Week 40 – 35,384 (Saturday)
  • Week 41 – 33,708

Related

Sunday, April 19, 2020

Honest Game Trailers does Animal Crossing New Horizons

All the rage on the Nintendo Switch these days… to the extent that I have been feeling the pressure to join in… is Animal Crossing: New Horizons.

All the rage

So naturally it was deemed a prime topic for Honest Game Trailers, who explore the game in their own special way.

Sold out in most stores… as is the Switch itself… and now soft-banned in China because people have been sharing their Hong Kong protest themed decor and apparel… I am tempted to join in.

My daughter has been way into this.  But she only asked for a Switch Lite for Christmas because she heard there was was going to be a new Animal Crossing title out for the platform.  Animal Crossing: New Leaf was her favorite non-Pokemon title on the DS series, so she was very keen the new game.

I am less certain.  I never played it on the DS and, while my Twitter time line was filled with talk about the game, I am not sure it would fit in with my gaming needs.  I used to play a lot of Pokemon on the DS at specific times, like when watching sports on TV. (Wife is a hockey fan.)  But now there are no sports and not a lot of quiet time with everybody stuck at home all the time and working from home where there is no longer the hard cut-off of getting up to go home.

And, of course, others have had mixed relationships with the title.

Business Insider is of several minds…

If it were not $60, I’d be more inclined.  Likewise if I had finished up Pokemon Sword already, but I am only at the 6th gym there.  Again, finding time/place/peace to play it can be a challenge.

But my daughter is all-in and enjoying it still.  I am trying to get her to throw together 500 words about it, but she is simultaneously too busy for that and chafing for something to do.

Friday, April 19, 2019

A Handy Guide to Criticizing Games You Do Not Like

Something from the drafts folder.  I’m not sure what set me to write this back in August, but I fixed it up a bit and set it free today.

You know what it is like, right? All these new games keep getting announced, Kickstarted, early accessized, launched, and ported to this platform or that to the point that you cannot keep track of them anymore. And how can you possibly shit all over some game you’ve barely looked into to keep it on encroaching on the games you love and have sworn to protect?

Well your worries are over as I have put together this helpful list of ways you can badmouth games you hardly even know anything about.

Compare it Unfavorably!

Find the best, most popular game that bears any resemblance to the game you want to put down… it doesn’t need to be an exact competitor, or even that close really…  and dig right in with how this new game isn’t the one you’ve picked out.  I mean Path of Exile, Pillars of Eternity, and Papers Please are all pretty much WoW anyway, right?

I call this the “It’s not WoW” method, because in the MMORPG genre you can put down anything by claiming it isn’t World of Warcraft.  No matter what you’re comparing it to you can always claim that WoW somehow does it better and faster while looking good and being more fun to boot.  It must be a really effective tactic given how much it comes up in general chat in every single MMORPG ever.

It’s been Done!

Is the object of your scorn an entry in an already established genre?  Then you’re all set by declaring it to be derivative, unoriginal crap that has been done better, faster, and cheaper already.  This is basically the flip side of the first entry, because on the MMORPG front you can dismiss just about anything as simply being another WoW.  The best thing about this claim is that the more crowded the genre is, the more likely that you’re actually on the mark with this one.  It is like a double win!

Graphical Style!

If it looks like shit it must be shit, right?  It doesn’t matter if you actually think the game in question looks like shit or not, somebody out there does and if you say this enough times then somebody will agree with you and BAM you’re there!

And even if it doesn’t look like shit you can always go on about how you don’t like retro or pixellated or stylized or realistic or colorful or dark or whatever art style is being used.  You can trash them all with ease.

The One Feature!

Struggling to find something bad to say overall?  Then just pick on one feature!  Does it have PvP?  Toxic!  Non-consensual PvP?  Griefing gankbox! A Cash shop?  Pay to win!  A shooter?  Aimbots and hacks!  An MMO?  WoW clone!  Involves colorful fantasy? WoW clone! Does it have quests? WoW clone! Can you wield a sword? WoW clone!  Is its name three words with “of” being the second? WoW clone! Levels? Grind! Factions? Grind! Crafting?  Grind!  Also, WoW clone for those as well.  Really, is there anything that isn’t a WoW clone these days?

A Missing Feature!

Did somebody make a game and forget to include something that you are sure must be a standard feature for all games in that genre?  Is there a shooter without a single player campaign?  An ARPG without local multiplayer support?  An RPG without modding?  A strategy game without play by mail?  An MMORPG without housing?  Let that obviously lazy developer know what you think!  This is a slap in the face!

Crowdfunding!

Is the game in question a crowdfunded venture?  Well, you’re work has probably been done for you then.  Even if it has shipped it was almost certainly late and did not deliver on all of its promises.  And if it hasn’t shipped it is probably both late and still asking for more money.  Make sure you let people know that “backers” is just another word for “suckers” and that the whole thing is certainly just a scam.

Developer Hate!

Don’t know enough about the game to even go after it?  Then go after the developer!  This is a slam dunk for any EA game, because we know they’ll fuck it up somehow.  But every dev has their weakness.  If the developer is popular, then the game has probably been dumbed down to appeal to non-gamers, which we all know to be a sin, and not worth $59.99 on Steam.  If it is an indie developer, then it is probably buggy as hell and not worth $4.99 on Steam.

If you want to get more specific, figure out any mistake or recurring trait of the studio in question, magnify it one hundred times, then project it on this new game.

For example, does Paradox Interactive have a new game?  Then it is probably an overwrought boring strategic sim with a confusing UI and an erratically bad AI that will force you to marry your adult son off to a six year old cousin just to secure your hold on power.

If the game comes from Blizzard then they have surely just stolen someone’s game idea, put colorful stylized graphics on it, simplified and watered it down so even your grandmother could play it, and put a $59.99 price tag on it.

Or if the game is from Riot then even running the tutorial would turn your sainted mother into a toxic, foul mouthed, misogynist douchebag.  Hah hah, just kidding.  You probably already love League of Legends, the only game Riot has ever made, will ever make, and need ever make.  Right amigo?

Objectively Not Fun!

Here is the big secret to game criticism.  Any game can be made to sound like it is no fun if you pull back and simplify it enough.  For example, with something like Diablo you can say, “So you just click on shit and that’s it?”  With an MMO like WoW you can say, “So you just press buttons and things die?” With a shooter like Call of Duty you ask, “So you just listen to some 13 year old swear at you while he kills you again with an aimbot?  Or with EVE Online you can ask, “So you just sit in your Rorqual watching your excavator drones and hoping not to get hot dropped?”

Then you follow that leading question with the big pronouncement, something like, “Games are supposed to be fun! How is this fun?” and bada-bing, bada-boom, you’ve scored your point even if what you have asked is so off base as to be a complete mis-characterization of the game.  (Except for EVE Online, which has been scientifically proven to be not fun.)

Corrupt Developer!

Hah, just kidding!  That is the sort of outrageous lunacy, sheer tinfoil, unbelievably biased, and unhinged craziness that will do more to sink your complaints than help them.  There is no point going there if it is just going to undo your hard work.

Make Things Up!

Let’s face it, this new game is a threat.  It could take players away from your game, and your value as a human being is directly measured by how popular the games are that you play.  So don’t let reality stand in your way.  Say whatever comes to your mind.  It is probably true to some degree in any case, right?

Special Bonus: Concern Troll!

If you cannot bring yourself to straight up attack a game (why the hell not?), then there is another route you can take.  You can pretend to like the game.  You can even say you like it a lot, but that you’re sure it could be even better.  And then you can start suggesting features and improvements that are pretty much contrary to the theme and focus of the game.  Just take whatever the game does and suggest the opposite.  Is it PvE focused? Then it needs PvP! Or if it is PvP focused, then it really needs a PvE server.  Is it vehicle focused? Demand avatar game play!  And if it doesn’t have vehicles, demand those!  Or pick a random secondary feature like housing and post over and over again how the game needs this.

But be sure to restate that you are a fan of the game in question, but you fear it is dying or incomplete, so you are trying to help the developer by posting your suggestions over and over in any comment thread about the game.  Never fail to bring up your pet suggestion, ever!  Maybe, by sheer volume of words, the developer will eventually waste time and wreck their game by trying to implement your suggestion.

Things to Remember

  • The more often you say something on the internet, the more true it becomes.
  • You’re totally normal, so everybody else who is normal agrees with you, so you should make sure people know you pretty much speak for everyone in your statements.
  • Negativity is all people listen to anyway.  If you want to be heard you need to go negative early and often.
  • Reason and compromise diminish you as a person and taint your family out to four generations.
  • People disagreeing with you have no feelings and are probably bots or being paid to say what they’re saying in any case.
  • You cannot definitively rule out that you are just a brain in a jar and that this is a simulation being run to test you and your ability to defend your game of choice.

Thursday, April 19, 2018

Fade and the Art of Structure Maintenance

I was again out with fleets in the north last night.  During the day, if I read the pings correctly, the EUTZ crew was shooting their structures.  But come the evening and USTZ prime time, it was time again to defend our own structured being deployed on grid with the Darkness Keepstar in DO6H-Q.

We formed up in Ishtars again, so I grabbed my Guardian and got in the logi channel to play space priest once more.  Undocked we spread out in front of the station as everybody got together.

Ishtars once more in space

There is always somebody changing to the right fit at the last second, and even I was at the hairy edge of that as there was a call to change the Guardian fit from what I had been flying.

This time out we took gates to DO6H-Q.  It isn’t that far away and nothing was reported lurking between our staging and there.

Ishtars landing on a gate

We arrived in system and tethered up at one of our already anchored structures and looked around to assess the situation.  We had a bit until the first structure finished deploying and entered its 15 minute vulnerability window as it came online.

Coming online in a little over 12 minutes

You can see, in the background of the above, another Raitaru slowly deploying.

Raitaru deploying

By default Upwell structures take 24 hours to deploy, but as part of the sovereignty mechanics of conquerable null sec, deploying a structure in space owned by somebody else ups that time to six days.  So that Raitaru will be ready on Monday morning EVE time.

There was a moment of hope that GotG was going to bring a fight with something new when a Tempest Fleet Issue undock from the Keepstar.

Tempest Fleet Issue

However that turned out to be just one person undocking it for whatever reasons.

As the timer on the first structure ticked down Asher, privy to coalition level intel, decided that the locals were not going to undock a fleet at this point to contest the onlining.  We were going to stay in the area in case something came up, but do something else while we waited.

Asher warped us off to a gate and we jumped, and warped off to a POS where the locals had a jump bridge anchored.  The tower was armed, so we left light stuff with a bit of support back at the gate we came through.  We landed, anchored up, and disabled the warp disruption batteries on the POS first, then started in on the jump bridge module.

Shooting the jump bridge module

This was probably the most challenging part of the evening for logi.  The tower had no shortage of guns and we were big enough to hit fairly easily, with just a couple of shots able to put an Ishtar or Guardian into armor.  Also, when POS guns shoot in their autonomous mode, they switch targets regularly.  This meant a steady stream of calls for reps as everybody seemed to get their turn as a target.

Rep, cap chain, and neut effects on the Ishtar ball

A year from now, if CCP keeps on task, the venerable POS will be a thing of memory and jump bridges will be a different beast,  But last night we were in for the old school experience.  We knocked the jump bridge module down to half structure, then tried to rep the armor back up a bit.  The owned have to decide if the want to spend the time repping it back up or if it is easier to just shoot and kill it themselves in order to drop a fresh module.

We did not get much time to rep the module however.  As we were shooting things on the tower, a small group of locals undocked in bombers, along with one Ferox battlecruiser, in order to shoot the onlining structure.  They were hitting it with enough damage to stop the repair timer, but were making slow enough progress that we had time to finish disabling the jump bridge before heading back to shoo them away.

When we got back into DO6H-Q and landed on grid with the Raitaru, the locals set themselves to warp off.  But the Ferox pilot was a bit too slow on that front and ended up locked down, unable to warp, or even move very fast.

A Ferox in trouble

Asher wanted to let everybody get on the kill, so had us drop just one light drone each.  But as we started to eat through him he has logi start repping him as well.

Repping a hostile Ferox

I do wonder what was going on in the pilots mind as time dragged on and we were both shooting him and keeping him alive.  He kept trying to move and shoot us and launched his drones, which were shot as well.  That is all you can really do, just keep squirming and maybe there will be a mistake and you can get away.

After keeping him as a pet for a while, Asher had us all launch two more light drones to apply damage to see if logi could keep him alive.  I activated my other two reps on him as the extra drones hit.  As it turned out, we could not keep him alive.  According to the kill mail he managed to tank a lot of damage with us repping him.

We were briefly able to capture a Nemesis stealth bomber as well, but it was too fragile and blew up very quickly.

After that we were left alone to tether up and wait for the timer to count down, after which we headed back to our staging.  Or tried to.  On the gate out we got fed a couple of targets and started to wonder if this was a ploy to keep us there.  But once everybody’s aggression timer finally ran down we jumped through and headed home.

We went back because it was late for some people… it was late for me even, though I get up at around 5am, so late is a relative term… so we docked up and let people log off.   A few more people joined the fleet and I decided to stay for the next round.

Asher said that we had intel indicating that they would undock for the next timer so we might get a fight.  That merited a ride out to battle, so we got in range of the titan and waited to be bridged directly to our destination.

Waiting for the bridge

Back in DO6H-Q the locals, like earlier this week, had formed up a fleet based on the Eagle heavy assault cruiser.  However, like last time, they didn’t form up enough numbers to overwhelm us so, once we clashed, things turned very quickly in our favor and they had to flee the scene.

As that happened a TEST pilot, Cpt Sobad (alt of Capt. Soban), indulged him in his alliance’s tradition of shitting up local by haranguing the locals for not being able to stop us despite being in their staging system and under their capital and super cap umbrella.  We, as usual, stayed silent in local.  But seeing an outsider taking the locals to task was amusing.

Cpt Sobad tethered at our citadel

He was able to tether up safely at one of our structures because we have them set to be open to anybody not in GotG or PanFam.  We let him warp out a pick up a souvenir corpse from the battlefield.  He has since returned the favor by writing to PepsiCo about the obvious state of our thirst after this hard work.

That was about the end of the action.  Asher deployed his MTU, named after Erebus SilentKill, the only MTU he will tolerate on the field, and it cleaned up the wrecks so as to leave nothing for the locals.

A Vigil valiantly salvaging wrecks

Once the Raitaru was online a hauler was brought in to fuel it up.

A Prowler and a covert cyno

That was it for the op.  We rolled home without incident.

The battle report for the night, which covers both interludes, shows the ISK war tilted again in our favor.  We didn’t kill as much as the other night, but we didn’t lose anything expensive this time either.  Somehow I didn’t get counted on the battle report even though I was on a few ship kill mails.  The zKillboard related kills shows me, though it has a different time frame.

Also, a side note on the topic of GotG FC Erebus SilentKill; he apparently has decided to quit EVE Online, for which he was memorialized and/or mocked over on zKillboard, depending on how you look at it.  We have faced him more than a few times lately.  He was the one harrying our fleet when we went back to shoot the Sotiyo again.  On the other hand, he was also streaming his fleet with no delay and talking about his intentions, so handed us a bounty of intel.

Anyway, I wonder what the leader of GotG, Sort Dragon, who is vacationing in Japan currently, will have to say when he gets home?

Wednesday, April 19, 2017

StarCraft Goes Free to Play

And, as usual, the term “free to play” has certain restrictions.

StaCraft II is not free and neither will the upcoming 4K remaster of StarCraft, which Blizzard confirmed a while back, be free.

Coming some time this summer we’re told

But the original StarCraft, along with the essential StarCraft: Brood War expansion, those are now available to play without giving Blizzard any money at all.  You too can play the 19 year old classic game that pretty much became the national sport of South Korea and which pretty much made esports a thing in all of its 1998 technical glory.

Build order? What is a build order?

That screen shot is a full size grab of the actual resolution supported by the game; 640×480. In 2017 the full StarCraft screen fits in a window within a window on your monitor.

Yes, the game will scale up to your monitor, but even back in 1998 I had a 19″ multi-sync CRT monitor that supported double that resolution and remained crisp and readable (at least to my 1998 eyes), so jumping to the smaller resolution made everything… big.  Likewise, playing it on my now twelve year old 20″ LCD monitor, which supports 1600×1200 as its native resolution, makes everything seem very big as the game scales up to 2.5x to fill the screen.

And I have an archaic old monitor with a 4:3 aspect ratio.  I am not sure what happens if you try it at the now more common 16:9 ratio.

But at least it was fast.  It is all sprites, with no 3D rendering required, and doesn’t need to move that many pixels around, which is one of the reasons it became an after hours game of choice at the office back when most of us still had 200MHz Pentium Pro processor based machines with basic Matrox or S3 graphics cards.  The game ran like a champ with those specs, even with a mass of units on screen.

Blizzard even threw in a few fixes and updates according to the 1.1.8 patch notes.  Links to download the game are in the patch notes as well.

I don’t really need to download the game as I have the CDs sitting around somewhere… probably two sets… but it is likely easier.  The installer is tiny.

In the mean time, Blizzard has been showing off what the art for the upcoming 4K remastered version… which, again, you will have to buy separately… will look like.  It is sort of like everything is coming into focus.  I am still waiting to see what the price will be for the remastered version and whether or not it will be accepted by the still thriving StarCraft community and whether or not having the classic units and game play in high definition… along with LAN support… will scavenge players from StarCraft II.

Tuesday, April 19, 2016

FCON Shows Up in Immensea

One headline from the litany of bad news for The Imperium last week was about Fidelis Constans, or FCON, leaving the coalition.  While they gave a general statement about seeking sovereignty somewhere else, no details were immediately forthcoming.

Down nearly 1,000 since last week

Down nearly 1,000 members since last week

Well, they have popped up on the sovereignty map already.

While the alliances that are part of the Guardians of the Galaxy coalition, including Darkness, The Methodical Alliance, Nerfed Alliance Go Away, and Blades of Grass are busy taking over some of the territory ceded by FCON (and Executive Outcomes) in Branch

Branch - April 19, 2016

Branch – April 19, 2016

…FCON is down in Immensea and Detroid attacking systems from those same alliances, with its flag already planted in a few places.

Immensea - April 19, 2016

Immensea – April 19, 2016

I doubt this is any sort of agreed upon exchange, especially since it looks like everybody besides TMA is contesting at least some of the timers down there.  However, if the GotG coalition is serious about setting up shop in Branch, it is going to be very difficult for them to hold onto territory down south in Immensea if FCON is determined to push into the area.  Of course, we’ll have to see how other residents in the area react to having new neighbors.

Immensea is a distant location for me, though I have been there a few times.  We never ended up in the region for Reavers, but there was a special deployment (including a long flight home), the Halloween war forward staging , and of course, the epic battle of B-R5RB.

The Last Good Day

There’s no way of knowing that your last good day is “Your Last Good Day.”  At the time, it is just another good day.

-Hazel Grace Lancaster, The Fault in Our Stars

Yes, I am going to take a quote from a movie based on a book about teens with cancer and try and apply it to video games.  I will take it as read that this makes me a horrible person and probably guilty of cultural appropriation or some other first world thought crime.  I even have a graphic just to seal the deal on my horrible nature.

Serious business...

Serious business…

Anyway, my daughter, who had read the book, insisted that the whole family go see the movie back when it was in the theater despite the fact that she knows that my wife will cry at anything sad or emotional on screen.  And tears were indeed shed as this sad and emotionally manipulative film ran on before us.

But what stuck with me, aside from the abuse of the Anne Frank house in Amsterdam and how much seeing this movie made watching Divergent difficult/amusing/distracting (Augustus is her brother! It is Luke and Leia all over again!), was the whole concept of there being a “last good day,” a high point in any endeavor, after which things are never quite that good again.

So, yeah, of course this applies to video games.

Well, at least to MMORPGs.  So maybe I can change that graphic.

A more general statement

A more general statement

I suppose I could make it more specific, or a version for each MMO I might play, but I think that is sufficient.  If you are dying to have one of your own, I made a background template, you just have to provide the text.  You’re on your own for the font.  I used one called “eraser dust” I found on the internet.

Anyway, that is all off the subject at hand, which is that of a last good day in an MMORPG.

There are MMOs where I can identify that last good day.  In Warhammer Online it was probably that one great keep battle we had before things went south for our group as the game emptied out.

In Rift it was no doubt some date not too long before the first expansion came out.  Everything was good, I played a character from each of the four base roles up to level cap, and then Storm Legion hit and changed the nature of the game for me.

For EverQuest it was likely to initial stages of the Fippy Darkpaw server, when Skronk and I were playing, the game was active with lots of low level players, and the whole thing felt… if not as good as day one back in 1999, then a reasonable facsimile of that time.  Certainly there was less crashing.

But those are all games I stopped playing.  Even EverQuest, for which I bubble with nostalgia, hasn’t really been a destination for me since Fippy Darkpaw.

And, in having stopped, I can pick out the high point.  I can find that theoretical last good day… or week… or era… or event.  But that might change if I would… or, in some cases, could… go back and pick up the game again.  Probably not, but there is a non-zero chance of good days ahead.

This all came to mind because of a more current game.  Not EVE Online.  I made that graphic at the top for Rixx Javix a while back.  No, this all came about due to the the Legion expansion for World of Warcraft getting a ship date.

WoW Legion coming to a server near you

Just in case your forgot that since yesterday

August 30, 2016 and the whole thing goes live, while at some date a couple weeks in advance of that there will be the pre-expansion patch that will have the warm-ups for the whole thing.

I am coming up on a year of not having been subscribed to WoW.  I have a two copies of the expansion pre-ordered for my daughter and I via Amazon.  But now that there is a date set and a timeline out before me.  I won’t be resubscribing today or tomorrow or next week, but at some point over the course of that timeline, between now and August 30th, there is a date at which I probably should subscribe and get back in the game and start getting warmed up to fight the Legion.

But the announcement of the date also made me question whether or not I really want to go back.  I do not feel a lot of enthusiasm for the expansion.  In large part that lack of enthusiasm is due to how Warlords of Draenor played out for me.  It wasn’t horrible, but it was dissatisfying, and garrisons carry the lions share of the burden on that front.  Dungeons were mediocre, mostly in how sparse they were, and the story line was mostly just okay, but garrisons were the anchor.

Garrisons failed to be the right thing for me on all fronts.  They were not optional, you had to do some garrison stuff if you wanted to play through the expansion.  And they were not housing, or at least did not have any aspect of housing that I wanted.  There was no way you could make the garrison really your own.  Meanwhile, they did exactly what Tom Chilton told us housing would do, back when he was saying they would never do housing, it took people out of the world and hid them away.

In my view, garrisons were basically the worst possible set of features, doing what Blizz said housing would do without any of the beneficial “sticky” features of housing that make people feel like they have a spot in the game that is uniquely their own.  I guess if I were to make a prediction now that Tom Chilton is saying that Blizz will never do a vanilla server, I might guess that they will end up doing some sort of special rules server that will satisfy neither fans of vanilla nor more recent lapsed players, at which point Tom can say, “I told you so.”

That is all my view of the expansion.  So when I think back in search of a “last good day,” which at this point I am likely conflating with a peak of enjoyment as opposed to saying every day thereafter was “bad,” I have to go back to Mists of Pandaria to find a real happy time… which is odd because I was pretty dismissive of MoP when it was announced and didn’t buy the expansion until nearly a year after it went live.  Meanwhile, Warlords of Draenor, with orcs as the bad guys yet again, that I was up for.

So perhaps missed or misplaced expectations were the real problem?

Nah, garrisons just sucked.

Anyway, as the quote at the top says, you can never know if that last good day is happening as it happens.  You can only identifying it in comparison to the days that come later.  The question is whether or not there is a peak of enjoyment waiting for me in WoW Legion or if I have simply had that last good day already.  I guess I have a few months to consider that, but I am feeling doubtful right now.