Showing posts with label Immensea. Show all posts
Showing posts with label Immensea. Show all posts

Monday, February 1, 2021

30 Weeks of World War Bee

After a couple weeks of what one might describe as malaise on the part of PAPI, they finally came back strong this past week, taking advantage once again of their overwhelming numbers.

The big news for the week was probably the M2-XFE titan breakout.  After several feints and aborted attempts, PAPI finally committed to freeing their titans and went all in on it just after downtime on the 27th.  It was a costly operation for PAPI, which sacrificed more than 2 trillion ISK in losses… an amount made up largely of 400+ destroyed dreadnoughts… as the battle report shows.

Battle Report Header

But they managed to extract ~170 of their trapped titans, losing only 6 along the way, leaving 130 or so still in M2-XFE.  That can only count as a significant morale win for PAPI as they now have that many more titans to bring to bear if the situation calls for it.  The remaining titans are estimated to belong to the following groups:

  • Test Alliance Please Ignore – 47
  • Pandemic Horde – 39
  • Northern Coalition – 29
  • Brave Collective – 9
  • The Army of Mango Alliance – 8
  • Evictus – 2
  • Already Replaced – 2
  • Eternal Requiem – 1
  • Sev3rance – 1
  • VENI VIDI VICI – 1
  • Federation Uprising – 1
  • Fraternity – 1

PC Gamer’s Steven Messner wrote an article about the M2-XFE situation and the breakout which even mentions me briefly. (Wish he’d linked to the blog and not just the image, but whatever.)

The breakout coincided with a noticeable rise in participation on the part of PAPI pilots, demonstrating the morale boost the escape has given them.

Delve Front

Delve was far and away the most active area of the war, as one might expect.  After allowing the Imperium to push back some of their gains, the resurgent PAPI began successfully defending ihubs in the region.  One of those was in the system 1-SMEB, where PAPI was able to put up cyno jammers successfully and destroy the Keepstar there without opposition.

They also began to put in a lot of effort retake ihubs in Delve that the Imperium had snatched back.  They have been keen to get ihubs in systems with Keepstars and have been especially invested in reinforcing the ihub in M2-XFE, no doubt to keep their remaining trapped titans from having to extract from under a cyno jammer in another ten days.  After failing on the 28th, managed to secure the grid and reinforce the ihub on the 29th by dropping carriers to support entosis faxes on the ihub, finally claiming it after almost an hour over overtime in the contest.

Battle for the ihub in M2-XFE

That led to another battle yesterday over the ihub, one that ground on for hours because of Fozzie Sov and the fact that the RNG put multiple nodes in the M2-XFE system, which meant that a couple hours went by before even a single node was hacked by either side.  But, after the long tidi grind, PAPI numbers won the contest and now their trapped titans need no longer fear the looming cyno jammers in the system.  Looking at the battle report, compared to some other battles in this war, the cost seemed not so bad.  I supposed when you consider a quarter trillion ISK destroyed and nearly 1,500 kill mails “not so bad” you might be a bit jaded.

That leaves the ihub balance in the region looking like this.

Delve – Jan 31, 2021

PAPI has pushed back and taken ihubs in Keepstar systems.  If they can keep up their numbers advantage it seems likely that we will lose all of those Keepstars.

Also, we now have two metaliminal storms running through Delve, both of which found their way in through the same door.  Given the breadth of null sec, ending up with two such storms in the primary theater of operations… well, if I were a more suspicious person I might think CCP was pushing the RNG just to see what would happen.  They created the feature, no doubt somebody there wants to see how it might affect the war.

Other Theaters

I am demoting Catch to the “other theaters” category, not because of a lack of action there but because it most of the focus is on Delve while Catch is now in there with Esoteria and Immensea and other PAPI backfield regions that are under attack from specific Imperium groups.

In Catch The Initiative has been setting up in U-QVWD, dropping its own structures and sieging  the Legacy Coalition structures located there.

Catch – Jan 31, 2021

Near the connection to Querious Imperium and allied forces have continued to attack ihubs in order to force Legacy to respond.  Operations in Catch have spilled over to the neighboring region of Immensea, where ihubs have started to fall as well.

Immensea – Jan 31, 2021

Meanwhile, the metaliminal storm that had been hanging around in the region took the exit to Stain and is now meandering there.

Over in Querious the dead lands in the east remain unoccupied as neither side has any interest in dropping any further ihubs there it seems.

Querious – Jan 31, 2021

The metaliminal storm that came in from Catch has now moved on into Delve, as noted above.  An incursion has also shown up in one of the eastern constellations.  We shall see if anybody can be bothered to try and fight it.

And, finally, I am going to re-run the same Estoteria map again.

Northwest Esoteria – Jan 31, 2021

The ihub ownership has not changed despit some action over structures in the region.

And up in the north, a small unaligned group operating under the name Freemen of the North has been using the war as an opportunity to assail Fraternity, which has a large number of players back in the home space ratting and mining according to the MER.

My Participation

I did not get into many of the big fights over the past week as a lot of the action was happening in EUTZ.  Downtime is at 11:00 UT, 5am my time, which pretty much guarantees I am asleep when it passes.  But that is when a lot of the action around M2 occurs.  I did get into the big siege of the M2 ihub on Friday with two characters at different times.  At the end, during the “overtime” period, I flew in some ECM burst interceptors to try and help break the locks that hackers had on the ihub.  That ended up costing me three Maledictions, so my losses for the war are now:

  • Ares interceptor – 15
  • Malediction interceptor – 7
  • Crusader interceptor – 5
  • Atron entosis frigate – 6
  • Rokh battleship – 5
  • Drake battle cruiser – 4
  • Scimitar logi – 3
  • Ferox battle cruiser – 3
  • Purifier stealth bomber – 3
  • Guardian logi – 2
  • Scalpel logi frigate – 2
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Cormorant destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

The Imperium finished issuing shares related to the war bond sales.  The UI for handling shares has been unsurprisingly described as “clunky.”  I now have my five shares.  The first dividend payment is due today.

Visible in my wallet

CCP CEO Hilmar Petursson participated in the Venture Beat’s Into the Metaverse summit, speaking about EVE Online.  He tried to jump on the GameStop frenzy by claiming that New Eden faces market manipulation as well, though he apparently couldn’t sight any examples. (pssst: the ice interdiction or Hulkageddon would have done)  He also said that EVE Online added 1.3 million players in 2020, for specific definitions of “added” no doubt.  The online user count certainly doesn’t seem to reflect much in the way of a dramatic influx of users.  But he also didn’t mention how many of them logged in once and never returned, which is the usual problem with the game.

Still, while we’re nowhere close to the record peak users of 2013, this past week did see numbers rise on Sunday at the prime time when both EUTZ and USTZ overlap.

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)
  • Week 25 – 31,611
  • Week 26 – 39,667 (Saturday)
  • Week 27 – 34,989 (Saturday)
  • Week 28 – 34,713
  • Week 29 – 35,996
  • Week 30 – 38,323

Related

Monday, December 21, 2020

24 Weeks of World War Bee

We are at week 24 of the war proper, having started officially back on July 5th, but it has been a full six months since the invaders were caught out in their plans and the two week count down to the start began, so I am celebrating six months of writing about World War Bee.  Compare that to the Fountain War back in 2013, which covered just two months, or the Casino War, which started in earnest in February 2016, had us in Saranen by mid April, and in Delve come July.  And we’re not done yet.

This week saw an address by Progodlegend to Legacy and TEST where he both said the war was pretty much a foregone conclusion and that we will all soon begin to abandon the Imperium.  The Initiative attacking in Catch was held up as a prime example of the Imperium collapsing.  Once the war is over Legacy will lay claim to both its old territory, such Esoteria, which they previously said they were abandoning for Delve, as well as Delve, Querious, Period Basis.

Basically, all they need to do is wrap up the Imperium pockets in 1DQ1-A and E3OI-U and they’re done, the war is over.  Those will be the last big fights of the war.  The timeline for that, however, is fairly vague.  Progodlegend says the will come very soon at one point and maybe in  a couple more months elsewhere.  Goons being driven from the game is assumed in there somewhere.

Pandemic Horde had a town hall meeting last week as well, where they distanced themselves from the Vily message of driving Goons from the game.  They are just in it to damage the Imperium economically.  They seem less patient when it comes to assaulting 1DQ1-A and E3OI-U, suggesting if the current strategy wasn’t working in the first few weeks of December that they might try something different.  Also, the second pass on Fountain has been seen to be something of a wasted effort which will likely not continue.

On the comedy front, there was this 5.3 billion ISK Vince Draken pod that got caught trying to slip through Delve in a covert ops frigate.

Delve Front

The Delve front saw quite a bit of action.  Also, that metaliminal storm has found its way into NPC Delve, keeping people from cloaking in the systems marked around it.

Delve – Dec. 20, 2020

The Imperium strategy of retaking ihubs before the 35 timer runs down and allows PAPI to cyno jam the system has not been working out for us.  We were not able to retake the ihub for NOL-M9 as they were able to put many more people on the field to defend it that we would manage.  NOL-M9 now has a cyno jammer setup and the Keepstar there seems likely to be destroyed this week.

PAPI titans at the armor timer shoot

A similar fate seems likely for the Keepstar in D-W7F0, where PAPI also holds the ihub.

The strategy, or that aspect of it which I can see, appears to have moved to preventing enotsis ops on the ihubs that remain in our hands where Keepstars remain.  This had led to a number of fierce skirmishes, like the ones that have happened around 5-CQDA.

Battle Report Header

The other twist that has been coming up more recently is forcing PAPI to choose between objectives.  PAPI can put enough pilots in Delve to force an objective there, but a simultaneous timer elsewhere, like Catch, will be lost because they had to make the choice.

Catch Front

This week I am elevating the Catch region to have its own category as it remains the most active theater outside of Delve and is the place where Legacy is being forced to make choices.

Legacy came back and reinforced the staging Fortizar of The Initiative, but were distracted by a Delve objective that allowed The Initiative to put down a backup Fortizar in their staging in 0SHT-A.  The odd thing was that, when the final timer came up for the original Fortizar, Legacy started to commit to it, lost a bunch of ships to The Initiative, then stood down, losing both the objective and the ISK war.

That left The Initiative with two Fortizars in 0SHT-A after the fight.

Meanwhile, ihubs in Catch, and even next door in Immensea, have been falling.  We took the DY-P7Q ihub and then blew up the no longer operational Ansiblex jump gate and Pharolux cyno beacon on the grid with the Keepstar anchored there.

The Ansiblex blowing up, taking over a billion ISK in fuel with it

The Initiative now holds the ihub and TCU for HED-GP, the gateway system into the region from high sec.

And, as Progodlegend said, Imperium SIGs have been active in Catch as well.  Asher, accused of abandoning the war to hide in Catch, had gathered up the Reavers SIG to deploy out to 0SHT-A along with The Initiative, so I have been out there some myself.  We have been shooting structures… like the two above… as well as doing some of our own entosis work.  Not bad for a “30 man SIG.”  (We have Dawn Rhea of Theta Thursdays with us as well, so add at least one woman to the total.)

Popping a node during an entosis event

Things do not look so bad for Legacy when you look at the map of Catch right now.

Catch – Dec. 20, 2020

They have taken back some ihubs, including the one at 4-07MU, which connects to Querious.  But having lost them, they have to wait 35 days after restoring them before they can install Ansiblex jump gates to restore their easy travel routes.  Instead they either have to gate, use titan bridges, or jump clone between Delve and Catch.

Furthermore, rumor has it that The Watchmen alliance, which holds a large section of Catch for Legacy, is about to fold up shop and disband.  That would set quite a few systems back to the 35 day clock before they can be used for travel infrastructure.

Other Theaters

Despite Progodlegend declaring the Esoteria efforts a failure, citing The Initiative’s move to Catch as evidence, the groups remaining down there, The Bastion, Ferrata Victrix, and the Stain Russians who hate TEST, have continued to make a nuisance of themselves.  They have pushed back on The Army of Mango’s attempt to assert itself in the region and have expanded to hacking new systems.

NW Esoteria – Dec. 20, 2020

Then there is Querious, which is largely a dead zone as both sides have tired of planting new ihubs in the region.

Querious – Dec. 20, 2020

A range of systems remain empty while those still occupied by Brave continue to be assailed, meaning Brave has to deal with entosis events both here and in Catch.

And then in Fountain, as noted above, the PAPI invasion has pretty much ceased, with NCDot left holding a single ihub in LBGI-2 for now.

My Participation

I was able to jump in on a few ops, including two fights in 5-CQDA, including the one mentioned above.  I was also off on a few side missions over in Catch.  I ended up losing a few ships, including two Malediction interceptors that were used for burst jamming in one fight (the hostiles love that), a Scimitar in another fight, an Atron entosis frigate, and a Drake.

Probably the most amusing fight was in Catch on Saturday night when we landed on a gate with a Maller gang fit with smart bombs who were looking for ESS banks to rob.  We murdered them.

Murder report header

The one ship of ours they got was a Griffin ECM frigate.  Otherwise they were tackled and blown up.  In that quick clash I somehow managed to get the final blow on five of them with my sentry drones, which gave me a nice little line of five kill marks on my Ishtar.

5 orange kill marks in the upper left on my Blaze SKIN Ishtar

I do not think I have ever had a hull last long enough to earn five kill marks.

Anyway, my losses for the war so far now are as follows:

  • Ares interceptor – 12
  • Crusader interceptor – 5
  • Atron entosis frigate – 6
  • Rokh battleship – 5
  • Drake battle cruiser – 4
  • Malediction interceptor – 4
  • Ferox battle cruiser – 3
  • Purifier stealth bomber – 2
  • Guardian logi – 2
  • Scalpel logi frigate – 2
  • Scimitar logi – 2
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis battlecruiser – 1
  • Bifrost command destroyer – 1
  • Cormorant destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

CCP did a Fireside Chat on Twitch with CCP Burger and CCP Hellmar where they mentioned, among other things, that more than 1.9 million new players had logged into EVE Online in 2020, a number greater than the previous three years combined.

That seems like amazing news, though the fact that the online numbers peaked back in April and have been slowly sliding down as the year has begun to fade suggests that CCP has not solved the player retention problem they brought up at EVE North back in 2019.

The CSM 14 summit meeting minutes had a list of priorities that were:

  1. Stop the bleeding
  2. Fix the stupid
  3. Excite and teach
  4. Incentivize return

It feels like they haven’t really addressed the first point yet as 1.9 million people have poured into the game this year and apparently right back out again.  This number of new players was so huge that I had to check to see if they were including EVE Echoes in their count, but EVE Echoes has claimed more than 2 million players on its own, so I couldn’t tell you where those 1.9 million went.

And that brings us to this week’s peak concurrent user number, which was down again.

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)
  • Week 20 – 37,628 (Saturday)
  • Week 21 – 34,888
  • Week 22 – 33,264
  • Week 23 – 33,149
  • Week 24 – 32,807 (Saturday)

That is now the low water mark for the war, with even the holiday events and the Luminaire snowball fight failing to entice people into the game.

Related

Tuesday, April 19, 2016

FCON Shows Up in Immensea

One headline from the litany of bad news for The Imperium last week was about Fidelis Constans, or FCON, leaving the coalition.  While they gave a general statement about seeking sovereignty somewhere else, no details were immediately forthcoming.

Down nearly 1,000 since last week

Down nearly 1,000 members since last week

Well, they have popped up on the sovereignty map already.

While the alliances that are part of the Guardians of the Galaxy coalition, including Darkness, The Methodical Alliance, Nerfed Alliance Go Away, and Blades of Grass are busy taking over some of the territory ceded by FCON (and Executive Outcomes) in Branch

Branch - April 19, 2016

Branch – April 19, 2016

…FCON is down in Immensea and Detroid attacking systems from those same alliances, with its flag already planted in a few places.

Immensea - April 19, 2016

Immensea – April 19, 2016

I doubt this is any sort of agreed upon exchange, especially since it looks like everybody besides TMA is contesting at least some of the timers down there.  However, if the GotG coalition is serious about setting up shop in Branch, it is going to be very difficult for them to hold onto territory down south in Immensea if FCON is determined to push into the area.  Of course, we’ll have to see how other residents in the area react to having new neighbors.

Immensea is a distant location for me, though I have been there a few times.  We never ended up in the region for Reavers, but there was a special deployment (including a long flight home), the Halloween war forward staging , and of course, the epic battle of B-R5RB.