Showing posts with label Pure Blind. Show all posts
Showing posts with label Pure Blind. Show all posts

Thursday, May 21, 2020

Rebuffed Again in X-7OMU

We had another op out of Cloud Ring run last night.  The ping popped up as I was sitting down, so I logged right in and got in the fleet.  We were once again headed out in Sacrileges, so I went with the logi wing in my Guardian.  As we were getting ready I stepped away for a minute, got distracted, and when I got back I heard the FC, Kocicek, telling us to align for the Ansiblex.  I quickly hit the undock button and got out just in time to pick up the warp and follow the fleet, jumping through not too far behind.  By the next gate I was caught up.

Sac fleet outbound

We took the same route we took the other day after the move op, heading up to 6RCQ and into Pure Blind.  It was gate, Ansiblex, gate, and so on until we hit our first waypoint, KLY-C0.  There an armor timer was coming out on a Pandemic Horde Raitaru, which we formed up and shot, sending it to the final timer.

Just a blob of us flying around

That done, we warped off to a Fortizar of our own and met up with a titan who quickly bridged us off to our next destination, X-7OMU.

Off we go

There again.  That was where we had a tough time after the move op, and PanFam and the locals were formed up and waiting for us again, with Abaddons and Muninns and capital support, again.  This was another armor timer, thus not the final fight for the structure, so I suppose there was some question as to whether they would show up.  Question answered.

We got on grid with the Astrahus, as we did back on Saturday, and started putting damage on it as the time came out.

Circling the Astrahus

Unlike the last fight, where we left the citadel grid to take the fight elsewhere, this time we stuck it out.  It did not go well.  The gunner on the Astrahus was throwing a mix of damage and void bombs at us, the latter which can disrupt even cap chaining Guardians.  The void bomb hits and your capacitor is suddenly empty to the point that your cap transfer modules turn off and if you’re not paying attention you can find yourself drained and falling behind.

Meanwhile the damage bombs were keeping everybody broadcasting while the web on the Astrahus was on our anchor to slow us down, though we kept swapping anchors in order to mitigate that.  And then the hostile fleets came out to get us.  Things seemed to fall apart about then, though I was very busy following broadcasts for damage.

At one point Kocicek warped us and I caught the warp just as an interdictor bubbled the fleet, so I was alone until I could turn around and warp back to the fleet with a couple other ships that happened to be as quick to align as I.  That broke the cap chain where I was until I got back in range, by which time one of my cap buddies was down, as were two of the alternate anchors.

Kocicek told us to starburst as a bubble went up and warp to a safe.  I was getting yellow boxed as that happened, but had quickly scooted out of the bubble that was on us and was warping off as damage began to hit.  I was going to get away.

Almost on my way out… just pixels left on that align bar…

And then another bubble went up and I was just inside of it, cancelling my warp.  I scooted out of that, overheated my hardeners, and set myself to warp once more.  Damage was landing and I had to move to align and things looked pretty dicey for a bit there.  And the warp drive kicked in and I was off.

The hull is still half full, right?

I had warped to a planet, but wanted to get away from there, so warped to another in order to make at least a mid-point bookmark.  But X-7OMU is one of those huge systems and I fell out of warp before I made it to my destination, my capacitor drained.

So there I was, wandering at a mid-point in the system, halfway into my structure, heat damage on my lowers (and no nanite repair paste, I seemed to have forgotten it), and not really in any shape to do anything but hide.  However, Kocicek spoke up and told us to warp to him when he said to… so I got that up and ready to click… and he said “Warp to me…” and I was off.  And then he counted down from three, so I landed way off from him, but still on grid and close enough to get the fleet warp that pulled us all off to the J-CIJV gate, where we jumped out of the system.

An unguarded way out

We went from there to G95-VZ where we tethered up on yet another Fortizar we have hanging around the region and the repair function slowly took care of my hull, armor, shields, and heat damage.

Repairing on the Fort

From there the way home was pretty straightforward.  Once everybody was ready we made our way back to the end of the Ansiblex network and headed back to Cloud Ring from whence we had started.

Back in the Cloud Ring nebula

The fight, such that it was, did not go well for us.  The battle report, which looks incomplete to me… though if you don’t get on a kill you don’t appear on the list and we got precious few kills… shows us taking a pasting for very little gain.  We lost the objective and over 100 ships for only 9 real kills.

Battle Report Header – Click to Enlarge

But we cannot win them all.  Mistakes were made, ships were lost, and hopefully some lessons were learned, as I am sure we will be back again.

During the fight I did see Riverini get called as a target, one of the few I I recall coming up.  The experience of the fight was invigorating enough that he actually wrote about in on EN24, his first post in quite a while.  There was also a short AAR on Reddit, again highlighting that this was not a shining moment for the Imperium.

Monday, May 18, 2020

Lurching into Cloud Ring for War

As I mentioned in a previous post, the promise of a deployment was set to be fulfilled this past weekend.  The Mittani told us that come the Fireside on Saturday we would learn our destination and foe and the Goon Expeditionary Force would sail off on a new adventure.

The left bee is the official one, but I still like the CompuServe logo on the other one…

And then we got to the Fireside and he didn’t tell us.  We were still going.  It was still the traditional short speech and then into fleets to head out.  But he declined to tell us our destination or foe.

His justification was that some of the null sec watchers had declared that they knew exactly where we were going, but wouldn’t say where or even hazard a public guess, so Mittens said he wanted to keep them guessing since that was a pretty sure sign they didn’t know.

This sort of thing happens every time the word is out that we are going to deploy.  I was writing about the same thing almost exactly a year ago in the run up to our deployment north to glass Tribute.  So I don’t doubt that this time was any different.  And we would find out soon enough as the meeting ended and pings for move op fleets went up.

The doctrines for the deployment had been announced, the the usuals taking the lead.  I got out a Guardian for the Sacrilege fleet doctrine, loaded it up with extra drugs and replacement drones and a few other special refit items and got undocked and ready to go.  I always want to go in the first move op.  That is usually where you learn the most… and where the most screw ups happen.

Once again on the Keepstar undock

You can see a bunch of capitals… dreads, carriers, and faxes… on the undock with me.

I put my alt in a bomber as there was a special ping for those, so I figured that would be the next most important doctrine to get up there.  I was wrong on that.  Something for the Jackdaw fleet would have been better, but there is always time for another run.

The capitals jumped to their first destination while the subcaps formed up on a titan to be sent on our way.  It was quickly clear we were headed north, going up the Eye of Terror towards Cloud Ring and points north.  This is a well worn route for me these day.  When we lived up north we flew to Delve or Fountain to fight every summer.  Now we live in Delve and we fly north to fight every summer.

So we landed in ZXB-VC to cover the capitals as they took the gate into Fountain.

That gate sees a lot of traffic

The trip through Fountain can be short.  There is an Ansiblex from the first system to a mid point, where everybody takes a gate to get on the Ansiblex to the last system and the gate to Cloud Ring.  This can be a 2 minute run in an interceptor.

Pushing a thousand people… and there were over a thousand in the ops channel, which means there were more ships passing though as many of us were flying two or three… through the pipe ends up with time dilation hitting pretty hard.  At times we saw it drop well into the teens.

That is some slow times

So we shepherded the caps as they moved along.  For the Anisiblex jumps they had to put their armor plates offline in order to get under the maximum mass limit for the jump bridges.  This was where we found a few people who brought the wrong ship, like the guy in the Nyx who complained on coms that the Ansiblex wouldn’t let him go through.  Supers and titans cannot pass though, so he was stuck part way up the pipe with a convoy that was going to leave him behind.

Others had to be prompted to offline their plates repeatedly and there was the usual person who decided to AFK in their capital mid-op or who ended up going the wrong way.  There is always room for confusions on these ops.

There was also a bit of waiting for a few titans that were coming with us, no doubt to bridge us places later, who had to make the jumps themselves rather than using the Ansiblex jump bridges.  So it was a slow time getting to J5A-IX at the far end of the region.

Hanging on the gate to Cloud Ring

Once the last big boy passed we were finally able to move into Cloud Ring.

And it fits?

There, if anything, the tidi got worse.  This was no doubt because the fleet was all together again and because Cloud Ring isn’t really a busy region, so it doesn’t have the most robust servers running it.  We turned to take the jump bridge, which sent us to F7C-H0.  At that point I thought we were going to head into low sec, which is even worse when it comes to tidi and moving big fleets.  Our jump got us to max tidi.

The system is working hard now…

But rather than venture further, we settled into the Keepstar there.  This was our destination, at least for now.

On the Keepstar

That told us our destination, but I wasn’t exactly clear who our foes were going to be.  From that location we could move into Fade or Pure Blind, but we were also on the boarder of low sec regions Placid and Black Rise.

And the first op I went on didn’t help out much on that score.  We formed up a Sacrilege fleet and flew into Pure Blind, passing through 6RCQ-V where we have a Keepstar from a past deployment already.

Sac fleet going through the gate

From there we flew to X-7OMU to attack a Pandemic Horde Astrahus that was at the armor timer.

Astrahus in sight

They were waiting for us and we ended up in a brawl with a fleet of Muninns and some Abaddons with Fax support.  Some Jackdaws showed up to help us, and it turned into a running fight over a few systems.  We lost the objective and the ISK war, but it was a pretty intense brawl.

It was in the middle of that brawl that I realized I hadn’t taken all the extra stuff I had packed along out of the cargo hold.  However, I managed to survive my turn as the primary, though we ended up losing half of our Guardians along the way.  The Muninn fleet logi was also hard hit as the same people in fresh Scimitars was killed a few times after reshipping.  Towards the end of the fight they started showing up in Kirins, frigate logi, as the word was that they had run out of Scimitars.

Most of the fight took place in KLY-C0, but it ran across a few systems.  I think I caught it all in the battle report.

Battle report header – click to enlarge

The odds were pretty even, and the enemy was able to reship and rejoin the fight, so you’ll find a few logi who were blown up a couple of times.  The joy of fighting on your own turf.

Despite a couple of close calls, and that guy at the end in a Cynabal who chased me for a bit, I was able to get home with the remains of the fleet, where I pulled all the extra baggage out of my cargo hold.

So I guess we’re fighting… whoever is near by.  Pandemic Horde and the Conifers and their allies.  We shall see.  More move ops happened as the weekend went on and the order is to get the market stocked for people to be able to reship.  So as long as CCP doesn’t go full Hurricane Hilmar on us again, like they did last year, we seem to be stuck in for a fighting deployment.

Somebody did a video with some scenes from the move op, if you want to see it in action.

 

There is a section in the video of some subcaps sitting on the ZXB gate. (It is the small gate, a smuggler’s gate, that is different from the empire gates.)  I am in that fleet.

So we’re up north.  At least we made the move without getting ambushed, which was what happened during a similar move op five years ago this month.

Tuesday, April 21, 2020

Northward for Structure Defense

There was supposed to be a big USTZ op on Friday night, but it didn’t come off.

That was fine by me as I hadn’t been on Jabber for a couple of days so totally missed the build up.  But on the Fireside on Saturday The Mittani brought it up, apologized that it  didn’t happen, but assured us that an op would be coming up at 02:00 EVE time in order to defend timers on a couple of Fortizars up north that are part of the coalition power projection network.

The primary doctrine was to be the Sacrilege fleet, which was hyped a few times during the Fireside and in pings as the day went along, so it was probably not surprising that when 02:00 came around and the ping for the evenings fleets went out, that is the one that filled up almost immediately.

Asher was our FC and while the speed with which the fleet filled might not have been surprising, the fact that we were all in the right ships, with sufficient mainline DPS ships, boosters, and enough logi did seem to surprise him a bit.  It is a rare thing for everybody to show up on time with the right fit.  I guess if you ping at us enough about getting ready for a fleet some of us pay attention.

I opted to go with the logi wing for this op, refitting a Guardian I had in my hangar in order to meet the changes that the Surgical Strike update made necessary.  And naturally I went with the  Frontier Safeguarder SKIN from the Generosity Celebration event.  I collected the whole set for subcaps as well as a couple for force auxiliaries.

Bright and flashy

I like those SKINs even more than the Emergency Response set.  They are loud and colorful and the red and blue lights flash and it is a pretty obnoxious package, which is what I look for in a SKIN.

Meanwhile Asher was having to tell people there was no room in the fleet.  We were at 256 and he needed space to get scouts in with us.  People went off to the Munnin fleet, which I might have done as well, but I always fly with Asher when I can so I stuck with it.

We later found out that somebody in a Sacrilege joined the Munnin fleet but stayed on our coms and somehow made it through the whole evening without realizing they were messed up.  John Hartley, the Munnin FC said the Sac just carried on with them, sometimes on anchor, sometimes not, but never seemed to be fazed by their predicament.

The Munnins filled up too and a third fleet, this time Jackdaws, was formed up to handle the overflow, and then a bomber fleet for people who wanted to go that route.  This was a pretty big form up considering it was well outside of EUTZ and well into Saturday night… though I guess people aren’t really going out on Saturday night right now.

Asher was especially happy with the fleet composition as it only had a single Vigil frigate.  The Vigil is a newbie friendly option that lets people target paint to help the main line apply damage.  But you only need a few and there are times when vets pile in with them just to go along for the ride.  But when you have just one Vigil in the fleet, that pilot suddenly becomes special, their ship is the fleet morale ship, and ends up on the logi watchlist, and so it was with M4X HEADR00M.

Pilot of our morale Vigil

Once important issues like that were settled it was time to undock and start heading north.  Our destination was Pure Blind and we were off down the Eye of Terror network of Ansiblex jump gates.

To the Ansiblex

The route, at least to the Pure Blind boarder in Cloud Ring is generally a quick run… it is only 11 gates or so… until you start pushing about 700 pilots through it at the same time.  There were a lot of us jumping through together.

Gate activation for a fleet, each line representing a ship landing

And things got progressively worse as we moved along.  Delve is always active and so gets processing resources assigned to it that meant we only saw a little time dilation kicking in.  Through Fountain, a quieter region, it was more noticeable.  And then we hit Cloud Ring and we were clearly stressing the system.

Tidi hitting us hard

That is the game slowing down to 17% of normal speed for us.  We weren’t shooting anything, we were just using gates to travel.  But loading into a system is a heavy task and with three fleets going though at once.

But we pressed on, getting to the Keepstar on the boarder.

Sac fleet in warp

It was about then that information began to get passed along about the disposition of the enemy fleets.  Pandemic Horde had put together a Harpy fleet with about 100 pilots, while NCDot had wrestled together around 50 pilots for a Munnin fleet, which meant that the likelihood of there being a big fight was about nil.

At that point the fleets split up.

The Munnins went off and found a Naga fleet to wreck, then headed back home.  I never heard what the Jackdaws got up to, but word was that the bomber fleet managed to get itself wrecked shooting a structure.  And so it goes.

And the Sac fleet, we stood to and watched over the repair cycle of the Fortizars that had been reinforced.  We saw Horde in their Harpies come by a couple of times, but they didn’t want to close with us and were more than quick enough to stay out of our way.  We sat on a gate hoping to maybe catch them, but it wasn’t to be.

Sprawled about a gate in Pure Blind

At that point Asher sought to entertain us with story time in fleet.  He asked people to x-up in fleet chat if they met certain criteria for a miss-spent youth then called on people who did x-up to have them tell their story.

I thought this was going to be the time to go to the no-chatter channel, as the average person has trouble keeping stories of their life short and to the point.  My experience in life is that when somebody finally gets to the phrase, “to make a long story short…” it is far too late to hit any definition of the word “short.”

But Asher was a pretty good emcee for this, and kept people from getting too far into the weeds.  And we all learned about Jason Padgett, who became a mathematical savant after somebody beat him up.  Only one person ended up saying, “…to make a long story short…” at which point several people keyed up to say, “Too late!” as the tale had already rambled into the weeds.

The Forts repaired themselves and the hostiles didn’t look like they had much fight in them, so we flew off to reinforce a Pandemic Horde Astrahus, just to leave a calling card.  The Astrahus hadn’t even been fit yet, so we were able to knock it down through shield and armor.  Meanwhile, the “describe your crime” show went on.

After that we went over a couple of systems and shot a United Federation of Conifers Fortizar.  This had been fit, but nobody was home so we just put drones on it.  Then somebody from the UFC flew in to gun the Fort, so people who were paying attention pulled their drones.  Those who were asleep at the switch promptly lost their when the point defense system, the PDS, was switched on, wiping them all out.  So it was on to missiles to set the first timer.

Sacs firing away

Meanwhile the gunner started launching bombs at us, which woke logi up as we had to start repping people as they took damage.  I got  a good look at the logi wing around then, and was happy to see that my cap transfer buddies were both using the same SKIN I had chosen.

Cap buddies represent

Apparently we were shooting this because Brisc Rubal said on the Meta Show that he does not like the UFC, to the point that he has a coffee mug in support of his statement.  I guess they shoot at him or have some TISHU refugees or something.

Brisc, who will be running for CSM15 I hear

That kept us busy for a while, though at one point, just as we were done, M4X HEADR00M veered off and took a lot of damage from a bomb or the PDS or something got him.  It looked like the morale Vigil might go down.

Vigil in trouble!

However, he managed to survive by warping off.  At least I think he did.  I checked over on zKillboard and didn’t find a kill mail.

After that Asher warped us to one of the Guristas sites from The Hunt event, not knowing that you needed a key to get past it and had to be flying a destroyer or a frigate even if somebody had a key.

The Gate to nowhere

That lesson learned, we turned for home.  With just out fleet coming back we put less stain on CCP’s servers and did not invoke as much tidi as before.

Back home through Cloud Ring

Once you get through Cloud Ring it is just a few gates and you’re back home in Delve.

The last gate home

Overall the fleet lasted about three hours, which was kind of long.  We got two PAPs for it, which was good for those who need more.  And we even had the swarm DJ spinning for us, if you cared to tune him in. KarmaFleet has a regular Saturday Night Swarm op that usually includes him, but that had been cancelled in favor this.

It would have been better if we had gotten a fight, but it wasn’t too bad and the story time was amusing enough to keep us going.  And, of course, our structures were saved.  Op success.

Thursday, November 21, 2019

Defending Distant Sovereignty

The ping was later in the evening on Saturday night.  It was a call for a Jackdaw fleet with Oxygen as the FC.  Jackdaws are usually quick to get places so I figured I might as well get my duty to the state validated yet again.  I logged in, got in a Scalpel I had to hand, and joined the fleet, settling into the logi channel.

When it was announced over comms that there was a need for a few entosis Drakes as part of the fleet I was tempted to just log off then.  Entosis ops are often quite dull.  At least I was smart enough not to volunteer for one of the Drakes again.  And I figured we couldn’t be going very far.  The requirement specified GSF pilots for the enotsis Drakes, which meant defending GSF sovereignty specifically, and that is pretty much limited to Delve, Period Basis, and a bit of Querious.  Somebody must have set a timer on us and now we had to go out and make sure nothing was turned.

So it still seemed like it might be a short op.  We hung about a bit as things got put together, but even with the entosis ships it was a small fleet, with about 30 of us rolling out when Oxygen finally called for us to undock and get on the titan.  At least we would be getting a ride to where we were going.

A grinning Avatar sends us on our way

We were sent off to ZXB-VC, which is the boarder system with Fountain.  We jumped into that region and took the Ansiblex jump gates to the boarder with Cloud Ring in J5A-IX.

Taking the Eye of Terror

From there it was into Cloud Ring and a couple systems over to get the Ansiblex that would take us to 6RCQ-V, the staging system for the past wars in the north.

But we were not done yet.  From there it was into Fade then Pure Blind, where it turns out GSF still holds the sovereignty in KQK1-2, the staging system setup for the “glassing of Tribute” campaign back in the Spring.  That is kind of a long way from home.  Sure, the Aniblex network, the “Eye of Terror Mk III,” makes the trip fairly quick.  But that is still a distant point to be holding relative to our home.

On the map from DOTLAN

And we were out there because somebody set the timer for the territorial control unit, or TCU, for the system.  In the age of Fozzie Sov, the TCU just marks ownership on the map but otherwise does not come with any benefits.  It is the infrastructure hub that is the important one.  But the rules of power are that if you let somebody get away with little things like taking your TCU then they will just be encouraged to move on to bigger things.

So the bulk of the fleet, such that it was, sat in the middle of the constellation where the entosis event was running while interceptors fanned out to scout and Drakes turned on their magic sov wands.  As we hung around the gate some Sleepers rolled up and scanned us.  We had the sense not to shoot at them and nobody had any corpses in their cargo to set them off.

It is just what Sleepers are into

If you go orbit them they will scan you.  I got a couple scanning me at one point.

Scanning my Scalpel

But even they got bored hanging around the gate and warped off to find something else to scan.  The NPCs of New Eden have their own lives.

We did managed to catch and kill one of a group of ships that passed by our little camp, a Tempest that was tackled and dispatched.

Not so fast Mr. Tempest

Of course, with a drone bay large enough for a single light drone on my Scalpel I chose to put a combat drone in it.  Sure, I could have gone with the doctrine specified armor repair drone, but then I wouldn’t have gotten on the kill mail, the proof of life assignment I have for myself every month.

Of course, I wasn’t the only Scalpel so armed.  Three of us each had a different drone too.  If only a fourth had shown up with a Hornet we would have had the light drones from each empire.

That kept us busy for a little bit, but we were soon back to orbiting the gate and waiting for things to wrap up.  Fortunately nobody showed up to contest things… a sizable fleet might have just brushed us away… and the whole thing was wrapped up with the minimum number of entosis operations.

Of course, after that we had the schlep all the way back home, which would have been quick in frigates, but we had those Drakes to carry along.  And then, back in Delve, I found out why we got a titan bridge on the way out.  It looks like GSOL was in the process of taking a bunch of Ansiblex jump gates offline to move them due to the changes that went in last week that require them to be at least 500km off the nearest Upwell structure.  So there were a few more gates to take, though it is still pretty quick to get from Cloud Ring to Delve.

And so it goes.  I have seen a few sovereignty defense fleets going on this month, so apparently we’ll saddle up and ride out every time somebody trolls us by hitting a TCU on the other side of New Eden.  It keeps us busy I suppose.